tibia-rme/source/rme_net.cpp
2023-10-09 19:12:16 -07:00

189 lines
4.5 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#if 0
#include "rmenet.h"
const wxEventType EVT_RMENET_CONNECTION_ESTABLISHED = wxNewEventType();
const wxEventType EVT_RMENET_CONNECTION_LOST = wxNewEventType();
const wxEventType EVT_RMENET_SHOW_SERVLIST = wxNewEventType();
RMENet::RMENet(wxEvtHandler* event_dump) :
event_dump(event_dump)
{
}
RMENet::~RMENet()
{
}
bool RMENet::Connect()
{
wxIPV4address ipaddr;
ipaddr.Hostname("127.0.0.1");//90.230.54.138"));
ipaddr.Service(31312);
socket = newd wxSocketClient(wxSOCKET_NOWAIT);
connection = newd NetworkConnection(this, socket);
socket->SetClientData(connection);
socket->SetEventHandler(*this, wxID_ANY);
socket->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_OUTPUT_FLAG | wxSOCKET_LOST_FLAG);
socket->Notify(true);
wxEvtHandler::Connect(wxID_ANY, wxEVT_SOCKET, wxSocketEventHandler(RMENet::HandleEvent));
socket->Connect(ipaddr, false);
if(!socket || !socket->WaitOnConnect(5, 0) ||
!socket || !socket->IsConnected())
{
if(socket)
socket->Destroy();
socket = nullptr;
delete connection;
connection = nullptr;
return false;
}
NetworkMessage* nmsg = AllocMessage();
nmsg->AddByte(0x00); // Hello!
nmsg->AddU32(__LIVE_NET_VERSION__);
nmsg->AddString(g_settings.getString(Config::LIVE_USERNAME));
nmsg->AddString(g_settings.getString(Config::LIVE_PASSWORD));
connection->Send(nmsg);
return true;
}
void RMENet::Close()
{
delete connection;
connection = nullptr;
if(socket) {
socket->Destroy();
socket = nullptr;
}
// Delayed destruction: the socket will be deleted during the next
// idle loop iteration. This ensures that all pending events have
// been processed.
//m_beingDeleted = true;
// schedule this object for deletion
wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : nullptr;
if( traits ) {
// let the traits object decide what to do with us
traits->ScheduleForDestroy(this);
} else { // no app or no traits
// in wxBase we might have no app object at all, don't leak memory
delete this;
}
}
void RMENet::HandleEvent(wxSocketEvent& evt)
{
NetworkConnection* connection = reinterpret_cast<NetworkConnection*>(evt.GetClientData());
switch(evt.GetSocketEvent())
{
case wxSOCKET_LOST:
// Connection was lost, either client disconnecting, or our socket breaking
{
// Generate event
wxCommandEvent event(EVT_RMENET_CONNECTION_LOST);
event.SetInt(0);
event.SetString("GOOOFU");
event_dump->AddPendingEvent(event);
} break;
case wxSOCKET_OUTPUT:
// We're ready to write to a socket
{
// Send waiting data
connection->Send();
} break;
case wxSOCKET_INPUT:
// We got some data to be read.
{
NetworkMessage* nmsg = connection->Receive();
if(nmsg)
{
try
{
OnParsePacket(nmsg);
FreeMessage(nmsg);
}
catch(std::runtime_error&)
{
FreeMessage(nmsg);
Close();
}
}
} break;
}
}
void RMENet::OnParsePacket(NetworkMessage* nmsg)
{
switch(nmsg->ReadByte()) {
case 0x00: // welcome
{
OnReceiveWelcome(nmsg);
} break;
case 0x01: // Disconnect
{
OnReceiveDisconnect(nmsg);
} break;
case 0x02: // Ping
{
OnReceivePing(nmsg);
} break;
}
}
void RMENet::OnReceiveWelcome(NetworkMessage* nmsg)
{
can_host = nmsg->ReadU8() == 1;
wxCommandEvent event(EVT_RMENET_CONNECTION_ESTABLISHED);
event_dump->AddPendingEvent(event);
}
void RMENet::OnReceiveDisconnect(NetworkMessage *nmsg)
{
wxCommandEvent event(EVT_RMENET_CONNECTION_LOST, wxID_ANY);
event.SetString(wxstr(nmsg->ReadString()));
event.SetInt(1);
event_dump->AddPendingEvent(event);
}
void RMENet::OnReceivePing(NetworkMessage *nmsg)
{
// Send pong
NetworkMessage* omsg = AllocMessage();
omsg->AddByte(0x02);
connection->Send(omsg);
}
#endif