tibia-rme/source/process_com.cpp
2023-10-09 19:12:16 -07:00

78 lines
2 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#ifdef _USE_PROCESS_COM
#include "gui.h"
#include "process_com.h"
// Server
RMEProcessServer::RMEProcessServer() {
////
}
RMEProcessServer::~RMEProcessServer() {
////
}
wxConnectionBase* RMEProcessServer::OnAcceptConnection(const wxString &topic) {
if (topic.Lower() == "rme_talk") {
g_gui.root->Iconize(false); // Show application if minimized
g_gui.root->Raise(); // Request the window manager to raise this application to the top of Z-order
return newd RMEProcessConnection();
}
return nullptr;
}
// Client
RMEProcessClient::RMEProcessClient() :
proc(nullptr) {
////
}
RMEProcessClient::~RMEProcessClient() {
delete proc;
}
wxConnectionBase* RMEProcessClient::OnMakeConnection() {
return proc = newd RMEProcessConnection();
}
// Connection
RMEProcessConnection::RMEProcessConnection() :
wxConnection() {
////
}
RMEProcessConnection::~RMEProcessConnection() {
////
}
bool RMEProcessConnection::OnExec(const wxString &topic, const wxString &fileName) {
if (topic.Lower() == "rme_talk" && fileName != wxEmptyString) {
g_gui.LoadMap(FileName(fileName));
return true;
}
return false;
}
#endif