Eduardo Dantas
047113ade3
Merge branch 'master'
2022-08-19 02:43:27 -03:00
Eduardo Dantas
48fd839a24
Convert sprites ids from "nothing special" and "stairs" to client id ( #11 )
2022-02-27 11:46:54 -03:00
yamaken93
6022bf797e
feat: draw creature addons and mounts ( #357 )
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support creature outfit mounts with the lookmount xml attribute
2021-06-06 20:05:01 -03:00
gustavomb
785cbbc57b
Ignoring control characters when rendering tooltips. ( #356 )
2021-06-06 19:36:56 -03:00
Eduardo Dantas
e09f3e94c8
Decouple npcs from the creature class (it's create npc.xml file in the map folder) ( #3 )
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Created the complete organization of npcs, that way, it is possible to create own files for npcs, no longer depending on being together with the monsters
this pull request was made to be worked together with the canary project: https://github.com/opentibiabr/canary
The spawns npcs is "yellow" and spawns monsters is "red" (the old)
With this change, the map will automatically create an "npc.xml" the first time it is saved.
It is possible to edit only the xml, it is not necessary to add or modify the npc by opening the editor map
Thus, there is a script for npcs, similar to how it works with old spawns
2021-05-25 00:29:12 -03:00
gustavomb
b308ff8fe0
Building in Windows with libarchive and freeglut from vcpkg ( #323 )
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Co-authored-by: Gustavo B <gustavomb@users.noreply.github.com>
2020-09-14 17:55:04 -03:00
Matheus Matias
362d2f324b
Formatting ( #325 )
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*A few formatting changes to better fit the project.
2020-08-13 22:08:03 -03:00
Matheus Matias
b4c26bd644
Performance Optimization & Teleport 'Open Door' fix ( #316 )
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*Adds a minor performance update by removing 'tooltip' allocations every time 'DrawTile' was called, this should increase the performance when moving around the map(e.g. using arrow keys when zoomed out), slow computers should benefit the most from this.
The performance increase can be seen in the comparison bellow, where I used the same map, distance from the ground and movement from a specific point to benchmark.
*Teleports should no longer have the option to 'Open Door' when right-clicking them.
2020-08-08 11:38:49 -03:00
Evil Puncker
cfe36ce5b3
license headers ( #315 )
2020-07-30 11:42:28 -03:00
Sascha Striegel
0962708fb5
Rearrange AID/UID order in tooltips for consistency ( #269 )
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The item property window displays the AID first
2019-06-24 13:24:51 -03:00
zygzagZ
e444e98e19
Changed TileVector to TileSet, using unordered set under hood is much faster, removing elements expected complexity O(1) instead of O(n)
2018-11-06 15:56:01 +01:00
Mignari
c8dba24a9f
Show as minimap.
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Show only the tile minimap colors.
Shortcut Shift+E
2018-04-22 10:54:06 -03:00
Nailson
d1f65b1a9b
Do not draw hook indicators in far zoom. ( #229 )
2018-03-22 19:59:05 -04:00
Gabriel Pedro
d5f2c0c9fd
resolves #228
2018-03-22 01:48:32 -04:00
Mignari
b5de55cc2f
Show hook indicators for walls.
2017-11-10 13:15:08 -03:00
Nailson
86470892b4
Hangable items are displayed wrongly. Fix #201
2017-06-26 07:34:32 -03:00
Nailson
d792de9bed
Add text ellipsis for tooltips. Closes #196
2017-06-06 23:51:00 -03:00
Nailson
63aebafe54
New Find/Jump to Item Dialog, some code cleanup.
2017-05-19 15:19:10 -03:00
Elime1
bedd780976
Fix GLUT dependency Linux #170
2016-12-09 21:51:52 +01:00
Nailson
e0d319fd07
New tooltip brush cursor.
2016-12-05 18:22:57 -03:00
Nailson
87f618c1bf
Update vcxproj.
2016-12-05 09:22:01 -03:00
Nailson
86708f58c3
Fix tooltip background draw.
2016-12-05 08:31:33 -03:00
Nailson
a312bd1973
Text wrapping, Adjust zoom.
2016-12-04 20:19:00 -03:00
Elime1
f08ce8744c
Merge branch 'tooltips' of https://github.com/hjnilsson/rme into tooltips
2016-12-03 20:43:26 +01:00
Elime1
f30c2a44f0
Add GLUT dependency macOS #101
2016-12-03 20:33:02 +01:00
Nailson
90293e4d1a
Draw waypoint as tooltip.
2016-12-03 11:03:29 -03:00
Nailson
2ac2acbf7c
Fix text disappearing, some changes.
2016-12-03 10:12:01 -03:00
Nailson
56e06f5489
Merge remote-tracking branch 'refs/remotes/origin/master' into tooltips
2016-12-02 22:33:22 -03:00
Nailson
1afdd10d49
Code improvements.
2016-11-12 10:30:06 -03:00
Nailson
f65ecc00b5
Merge remote-tracking branch 'refs/remotes/origin/master' into tooltips
2016-11-09 13:29:41 -03:00
Nailson
cbd3ae3de9
Add animations preview. Closes #143
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Keyboard shortcut L
2016-11-09 12:17:17 -03:00
Nailson
c03898bc7f
Fix tooltips option in settings. Some changes.
2016-11-05 23:36:26 -03:00
Nailson
46ea584bb9
Make tooltips just for current floor.
2016-11-05 19:44:33 -03:00
Nailson
e340efcc0f
Code changes for Tooltips.
2016-10-25 11:16:31 -03:00
Nailson
f6c84ed67b
Rename global variable 'item_db' to 'g_items'.
2016-10-25 09:47:00 -03:00
Nailson
d6d7643176
Rename global variable 'settings' to 'g_settings'.
2016-09-29 20:37:43 -03:00
Nailson
6ab0f851a4
Rename global variable 'gui' to 'g_gui'.
2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1
Trim trailing whitespaces.
2016-09-29 19:24:45 -03:00
Nailson
138a771ed2
Draw player position in the in-game box.
2016-02-29 21:01:02 -03:00
Nailson
27b8fb60a1
Code cleanup.
2016-02-29 20:45:23 -03:00
Nailson
7e28ada52c
Fix in-game box height.
2016-02-29 20:25:29 -03:00
Nailson
f224b4c61f
Draw in-game box after grid.
2016-02-29 19:45:12 -03:00
Nailson
f7057201f8
Import map window improvements.
2016-02-27 20:19:33 -03:00
Nailson
8db5619448
In-game box improvements.
2016-02-25 22:28:14 -03:00
Nailson
1278233904
Code improvements.
2016-02-25 15:03:00 -03:00
Nailson
491724ca7b
Define some constants for the map.
2016-02-25 14:21:27 -03:00
Nailson
d7a4254604
Code style and some cleanup.
2015-12-06 11:42:37 -03:00
Nailson
e31c180df3
Fix draw creatures with lookitem. hjnilsson#90
2015-05-18 09:06:44 -03:00
Nailson
80763299fb
Changed variable names for clarity.
2015-02-03 22:59:14 -03:00
BenDol
eeae973bf7
Added support for setting creature direction (limited to NPC's).
2014-12-08 02:16:13 +13:00