Commit graph

9 commits

Author SHA1 Message Date
Nailson
2e86253c41 Code cleanup and small optimizations 2023-01-26 10:09:12 -03:00
Evil Puncker
cfe36ce5b3
license headers (#315) 2020-07-30 11:42:28 -03:00
Nailson
d7e863cb86 Rename global variable 'creature_db' to 'g_creatures'. 2016-10-25 10:22:46 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
5c5aab15b5 Save the monster look direction. Fix #132
All creatures are created facing north, as well as in server. The
attribute will only be saved if the direction is not north.
2016-09-25 23:00:22 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
BenDol
6052a87b75 Use combo box rather than spin box. 2014-12-08 04:56:42 +13:00
BenDol
eeae973bf7 Added support for setting creature direction (limited to NPC's). 2014-12-08 02:16:13 +13:00
Hampus Joakim Nilsson
8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00