Nailson
fd77aa4452
Export minimap as .otmm (otclient format) or .png ( #413 )
2023-03-27 09:09:14 -03:00
Nailson
46f1032216
Ingame box improvements, add lights support.
...
Closes #138
2023-02-11 16:47:45 -03:00
Nailson
69c2e8b62a
Use constexpr
2023-01-29 23:32:19 -03:00
Nailson
2e86253c41
Code cleanup and small optimizations
2023-01-26 10:09:12 -03:00
Nailson
d37c10716a
Code cleanup and small optimizations ( #406 )
2023-01-25 23:45:36 -03:00
Nailson
3f4ad4a961
Code cleanup and small optimizations
2023-01-25 23:15:42 -03:00
Nailson
b8c6365a7c
Code style changes
2023-01-25 21:44:24 -03:00
Nailson
79b81228b2
Show indicators for pickupable and moveable items ( #400 )
...
* Show indicators for pickupable and moveable items.
* New editor sprites, remove item id dependentes.
* Add indicators toolbar.
2022-11-11 22:45:00 -03:00
Danilo Pucci
579f1f47f7
fix GraphicManager::loadSpriteMetadata from trying to load invalid .dat ( #384 )
2022-03-03 18:41:11 -03:00
yamaken93
6022bf797e
feat: draw creature addons and mounts ( #357 )
...
support creature outfit mounts with the lookmount xml attribute
2021-06-06 20:05:01 -03:00
Evil Puncker
cfe36ce5b3
license headers ( #315 )
2020-07-30 11:42:28 -03:00
Nailson
4bfd7347a7
Load assets name from otfi file. ( #276 )
2019-07-23 10:21:07 -03:00
Mignari
272c0a987f
Define const for assets files.
2018-10-14 19:54:08 -03:00
Mignari
dcab8f1c08
Fix empty brushes.
2017-10-08 21:17:26 -03:00
Hampus Joakim Nilsson
b90db91a9e
Fixed #205 . Now reads ICON_BACKGROUND from settings again.
2017-07-04 20:07:29 +02:00
Nailson
63aebafe54
New Find/Jump to Item Dialog, some code cleanup.
2017-05-19 15:19:10 -03:00
Nailson
f84b560342
Fix view fails when using transparency, sync animation. Closes #189
2017-05-06 12:31:26 -03:00
Nailson
faec29c100
Fix stretched sprites. Closes #174
2017-03-26 16:50:51 -03:00
Nailson
95848c10f5
Using consts.
2016-11-12 10:56:02 -03:00
Nailson
c03e041b38
Fix black sprite, code cleanup.
2016-11-09 13:06:59 -03:00
Nailson
cbd3ae3de9
Add animations preview. Closes #143
...
Keyboard shortcut L
2016-11-09 12:17:17 -03:00
Nailson
12cee8b5cd
Fix items larger than 64x64 shows a red background. Closes #148
2016-11-09 11:49:58 -03:00
Elime1
610aeeaeaa
Remove use of wxT macro. Closes #141
2016-11-05 15:28:14 +01:00
Nailson
d6d7643176
Rename global variable 'settings' to 'g_settings'.
2016-09-29 20:37:43 -03:00
Nailson
6ab0f851a4
Rename global variable 'gui' to 'g_gui'.
2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1
Trim trailing whitespaces.
2016-09-29 19:24:45 -03:00
Cristofer Martins
c323157e9d
support for 10.92,10.93 and 10.94 on the sources
2016-06-10 14:40:02 -03:00
Nailson
d7a4254604
Code style and some cleanup.
2015-12-06 11:42:37 -03:00
Nailson
4108f39a12
Implements OTFI.
...
OTFI is an OTML file with information about the features enabled in the
dat/spr.
This commit removes the extended and transparency options in
preferences. Please use an otfi file along with the dat / spr to inform
the required features.
It's not necessary to regular files.
2015-02-17 10:41:13 -03:00
Nailson
5038327c7c
Oops, the dat format was changed in version 10.57
2015-02-07 07:33:03 -03:00
Nailson
39e8635450
A single method to load metadata flags.
...
This works like in the OTClient.
2015-02-06 10:30:02 -03:00
Nailson
9241f6bcfb
Changed the loading of data format.
...
Now uses the 'format' tag to indicate which format the editor should
use.
2015-02-05 21:07:44 -03:00
Nailson
80763299fb
Changed variable names for clarity.
2015-02-03 22:59:14 -03:00
Nailson
528e0b6765
Indentation fix and small optimization.
2015-02-01 14:07:12 -03:00
Nailson
445885e2a1
Support for versions 10.50+ (data sources not included)
...
Allows support for versions 10.50+
Use the 'datversion=10.50' to versions 10.50 - 10.55
Use the 'datversion =10.56' to versions 10.56 or greater
2015-02-01 13:42:24 -03:00
Nailson
eff7b6f8e4
Support for extended and transparent spr.
2015-01-23 10:30:09 -03:00
dalkon
be14fa5ff0
Skip mipmaps until it can be done properly
2014-03-09 16:56:00 +01:00
dalkon
6b30c629be
Code cleanup
...
Also fixed the small mistake I did last time.
2014-03-09 16:53:29 +01:00
dalkon
c74b6dbeae
Bug fix and misc
...
GUI::SetLoadDone was taking way too long to update and made any map load
very slowly.
Changed any "uint" to "uint32_t"
Fixed a bunch of warnings.
2014-02-28 22:34:25 +01:00
dalkon
4a729176c4
Fixes and changes.
...
Rewrote RME Live to use boost asio instead of wxSocket, this seemed to
fix random stops when using the function, some other things were fixed
aswell when using this.
Added 10.10 & 10.21+ (I have not added the otbs and such yet.)
Bug fix and some small cleanups.
2014-02-21 13:55:09 +01:00
dalkon
886cbc23a7
Lots of changes
...
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Hampus Joakim Nilsson
2025476e49
Fixed .dat loading bug.
2012-07-01 16:49:44 +02:00
Hampus Joakim Nilsson
70adf0c90d
.spr loading is now data-dependant as well.
2012-07-01 16:35:50 +02:00
Hampus Joakim Nilsson
cffbe7e9e0
.dat loading now uses version from XML file.
2012-07-01 15:55:44 +02:00
Hampus Joakim Nilsson
5d496a685d
Clients are now entirely data-based.
...
In the future, there will be no need for source updates to support new
versions, yay!
2012-07-01 13:41:59 +02:00
Hampus Joakim Nilsson
8dbc487ef2
Initial commit of RME 3.0.
...
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00