Commit graph

21 commits

Author SHA1 Message Date
Pedro Henrique Alves Cruz
5e2fb466d5 refactor: gui 2024-06-17 00:23:05 -03:00
Luan Santos
2ee365e836
ci: add clang-format linter (#54) 2023-10-09 19:12:16 -07:00
Beats
6b55201a64
feat: synchronizing commits with the official rme repository (#36)
* Show indicators for pickupable and moveable items

* Fix: drawing always refreshing ui

* Fix crash on invalid friend for wallbrush

* Option to remove empty spawns

* Draws position indicator, some code cleanup

* Teleport copy/paste improvements

* Fix flood fill

* Add function to get minimap/8bit color

* Small code cleanup

* Cleanup Position

* Code cleanup and small optimizations

* Code cleanup

* Code cleanup and small optimizations (#406)

* Cleanup and cast functions.

* Avoid adding a new Unique ID if it already exists

* Code cleanup and small optimizations

* More changes and cleanup

* Changes and cleanup

* Some changes

* Fix copy position.

* Only show uid/aid alert if it really changed

* Add actions history panel

* Does not draw tooltips on minimap mode

* Use constexpr

* Replace items fix (#408)

* Draw grid small optimization

* Small change in selection box and Fix #409

* Fix some xpm

* Ingame box improvements, add lights support.

* Fix go to previous position (#410)

* Fix depot crash (#411)

* Fix XPMs

* Export minimap as .otmm (otclient format) or .png (#413)

* Fix glitch after drawing secondary map

* fix

* Update about_window.cpp

* sonar

* fix Minimap and progress bar

* fix erro load items.xml

* fix

* fix doodad brush

* fix: slightly more accurate house size estimation

* feat: update items.otb and items.xml

* fix: bad merge

* Revert "feat: update items.otb and items.xml"

This reverts commit 40f1edc70f.

---------

Co-authored-by: Nailson <Mignari@users.noreply.github.com>
Co-authored-by: wtver <51377408+maattch@users.noreply.github.com>
Co-authored-by: Majesty <32709570+majestyotbr@users.noreply.github.com>
Co-authored-by: Luan Santos <github@luan.sh>
2023-10-09 19:02:37 -07:00
Beats
17e42a5056
feat: improve cmake build and add pugixml integration (#40) 2023-09-08 03:04:02 -03:00
Fridza
c64a0d469e
Matching few variables to correct type (#385) 2022-04-02 22:08:54 -03:00
Nailson
fcbbf5e364 Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
Evil Puncker
b3e11db2be
Added three missing liquid types (#349) 2021-04-28 23:55:47 -03:00
Evil Puncker
cfe36ce5b3
license headers (#315) 2020-07-30 11:42:28 -03:00
Nailson
63aebafe54 New Find/Jump to Item Dialog, some code cleanup. 2017-05-19 15:19:10 -03:00
Nailson
e2f9c60719 Fix #168 2016-12-02 22:01:48 -03:00
Nailson
1afdd10d49 Code improvements. 2016-11-12 10:30:06 -03:00
Nailson
cbd3ae3de9 Add animations preview. Closes #143
Keyboard shortcut L
2016-11-09 12:17:17 -03:00
Nailson
f6c84ed67b Rename global variable 'item_db' to 'g_items'. 2016-10-25 09:47:00 -03:00
Nailson
6ab0f851a4 Rename global variable 'gui' to 'g_gui'. 2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
50ae3c3d1a Code style fixes. 2016-01-17 08:12:13 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
dalkon
c74b6dbeae Bug fix and misc
GUI::SetLoadDone was taking way too long to update and made any map load
very slowly.
Changed any "uint" to "uint32_t"
Fixed a bunch of warnings.
2014-02-28 22:34:25 +01:00
dalkon
886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Hampus Joakim Nilsson
6a162b26bc Added a "Replace Item" dialog, finally. 2012-06-30 18:27:02 +02:00
Hampus Joakim Nilsson
8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00