Commit graph

23 commits

Author SHA1 Message Date
Nailson
da44549cee Export minimap by selected area. 2016-10-18 13:54:41 -03:00
Nailson
d6d7643176 Rename global variable 'settings' to 'g_settings'. 2016-09-29 20:37:43 -03:00
Nailson
6ab0f851a4 Rename global variable 'gui' to 'g_gui'. 2016-09-29 20:30:54 -03:00
Nailson
23a8fb15a1 Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
Nailson
491724ca7b Define some constants for the map. 2016-02-25 14:21:27 -03:00
Nailson
d7a4254604 Code style and some cleanup. 2015-12-06 11:42:37 -03:00
dalkon
b2328a0f67 Bugfix & cleanup.
Fixes issue #37.
2014-03-02 22:08:22 +01:00
dalkon
c74b6dbeae Bug fix and misc
GUI::SetLoadDone was taking way too long to update and made any map load
very slowly.
Changed any "uint" to "uint32_t"
Fixed a bunch of warnings.
2014-02-28 22:34:25 +01:00
dalkon
4a729176c4 Fixes and changes.
Rewrote RME Live to use boost asio instead of wxSocket, this seemed to
fix random stops when using the function, some other things were fixed
aswell when using this.
Added 10.10 & 10.21+ (I have not added the otbs and such yet.)
Bug fix and some small cleanups.
2014-02-21 13:55:09 +01:00
Henrique Santiago
566e5e95e3 Fix warnings, fix archieve compilation error 2014-01-23 21:06:52 -02:00
dalkon
886cbc23a7 Lots of changes
Removed libxml2 to use pugixml.
Fixed a bug with the progress bar.
Changed some things in most xml files that pugixml did not like.
Updated the Visual Studio project.
Any NULL symbol has been changed to nullptr.
This most probably broke the CMake that was recently added.
And probably some other things.
2014-01-22 20:16:17 +01:00
Eduardo Bart
732dcf14a9 Add CMake to compile for linux
* Fixes to compile with wxWidgets 3.0
* Fixes to compile in linux 64 bits
* Update linux instructions in README
* Remove source/Makefile
2014-01-21 16:13:59 -02:00
Mark Samman
6d4ac981dd Fix loading status in 2 progress bars
Increment tiles_done in clearInvalidHouseTiles and
clearModifiedTileState.
2014-01-20 03:04:59 +01:00
Hampus Joakim Nilsson
7efd2a6d2e After conversion, asks for creature import.
When you swap map versions, if there are creatures on the map that were
not on the lats version, the user will be queried to import them from the
old version.
2012-07-05 17:32:36 +02:00
Hampus Joakim Nilsson
8624d606c3 Made otgz a settings options (default off). 2012-07-04 23:18:15 +02:00
Hampus Joakim Nilsson
763cb22da3 Now backup recovery works with otgz. 2012-07-04 21:51:12 +02:00
Hampus Joakim Nilsson
f165b680a2 Now supports saving .otgz as well. 2012-07-04 21:36:50 +02:00
Hampus Joakim Nilsson
6b5a67de13 Use exception to indicate load error. 2012-07-04 17:05:30 +02:00
Hampus Joakim Nilsson
9c4e1f1c46 Now loads gzipped maps. 2012-07-04 17:01:08 +02:00
Hampus Joakim Nilsson
a3b54e2c72 Can now load .tar archives containing map files. 2012-07-04 16:47:29 +02:00
Hampus Joakim Nilsson
05cc22e4c3 Fixed the editor not opening maps. 2012-07-01 19:06:30 +02:00
Hampus Joakim Nilsson
5d496a685d Clients are now entirely data-based.
In the future, there will be no need for source updates to support new
versions, yay!
2012-07-01 13:41:59 +02:00
Hampus Joakim Nilsson
8dbc487ef2 Initial commit of RME 3.0.
Clean git repository since the old svn / git mess was pretty much
unrecoverable unfortunetly. I would have liked to keep the history
for posterity, but that proved to be a futile quest.
2012-06-29 16:45:30 +02:00