tibia-rme/source/about_window.h
2020-07-30 11:42:28 -03:00

42 lines
1.3 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#ifndef RME_ABOUT_WINDOW_H_
#define RME_ABOUT_WINDOW_H_
#include "main.h"
class GamePanel;
class AboutWindow : public wxDialog {
public:
AboutWindow(wxWindow* parent);
~AboutWindow();
void OnClickOK(wxCommandEvent&);
void OnClickLicense(wxCommandEvent&);
void OnTetris(wxCommandEvent&);
void OnSnake(wxCommandEvent&);
private:
wxSizer* topsizer;
GamePanel* game_panel;
DECLARE_EVENT_TABLE()
};
#endif