tibia-rme/source
Renato Foot 935b97cede Add KnaryLib to RME
Signed-off-by: Renato Foot <renato@foot.com>
2022-08-29 12:48:38 +00:00
..
ext Remove trailing whitespace (#376) 2022-03-03 18:36:26 -03:00
flatbuffer Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
json Trim trailing whitespaces. 2016-09-29 19:24:45 -03:00
kmap Simplify kmap saver to use library interfaces 2022-08-26 21:20:28 +02:00
about_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
about_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
action.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
action.h New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
application.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
application.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
artprovider.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
artprovider.h license headers (#315) 2020-07-30 11:42:28 -03:00
basemap.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
basemap.h license headers (#315) 2020-07-30 11:42:28 -03:00
browse_tile_window.cpp Add check to enable buttons in the Browse Field window. 2020-12-27 11:37:35 -03:00
browse_tile_window.h Add check to enable buttons in the Browse Field window. 2020-12-27 11:37:35 -03:00
brush.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
brush.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
brush_enums.h license headers (#315) 2020-07-30 11:42:28 -03:00
brush_tables.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
carpet_brush.cpp Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
carpet_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
client_version.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
client_version.h Change ids to clientid and organize data folder and tilesets (#6) 2021-06-23 21:30:37 -03:00
CMakeLists.txt Add KnaryLib to RME 2022-08-29 12:48:38 +00:00
common.cpp Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
common.h Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
common_windows.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
common_windows.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
complexitem.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
complexitem.h license headers (#315) 2020-07-30 11:42:28 -03:00
con_vector.h license headers (#315) 2020-07-30 11:42:28 -03:00
container_properties_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
container_properties_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
copybuffer.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
copybuffer.h license headers (#315) 2020-07-30 11:42:28 -03:00
dat_debug_view.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
dat_debug_view.h Fix build errors (#380) 2022-02-02 18:55:27 -03:00
dcbutton.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
dcbutton.h license headers (#315) 2020-07-30 11:42:28 -03:00
definitions.h Switch to v3.8 ⬆️ 2021-09-20 08:34:00 -03:00
doodad_brush.cpp Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
doodad_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
editor.cpp Merge branch 'main' into add-flatbuffer-map-support 2022-08-19 14:43:29 -03:00
editor.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
editor_tabs.cpp New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
editor_tabs.h Fixing MapTabbook/wxAuiNotebook/MapTab hierarchy. (#355) 2022-06-16 22:37:12 -03:00
enums.h Convert sprites ids from "nothing special" and "stairs" to client id (#11) 2022-02-27 11:46:54 -03:00
eraser_brush.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
extension.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
extension.h license headers (#315) 2020-07-30 11:42:28 -03:00
extension_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
extension_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
filehandle.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
filehandle.h license headers (#315) 2020-07-30 11:42:28 -03:00
find_item_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
find_item_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
graphics.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
graphics.h feat: draw creature addons and mounts (#357) 2021-06-06 20:05:01 -03:00
ground_brush.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
ground_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
gui.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
gui.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
gui_ids.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
house.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
house.h license headers (#315) 2020-07-30 11:42:28 -03:00
house_brush.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
house_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
house_exit_brush.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
house_exit_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
iomap.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
iomap.h license headers (#315) 2020-07-30 11:42:28 -03:00
iomap_otbm.cpp Simplify kmap saver to use library interfaces 2022-08-26 21:20:28 +02:00
iomap_otbm.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
iomap_otmm.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
iomap_otmm.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
item.cpp Matching few variables to correct type (#385) 2022-04-02 22:08:54 -03:00
item.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
item_attributes.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
item_attributes.h license headers (#315) 2020-07-30 11:42:28 -03:00
items.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
items.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
json.h license headers (#315) 2020-07-30 11:42:28 -03:00
kmap_writer.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
kmap_writer.hpp Some changes 2022-08-19 15:10:50 -03:00
live_action.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
live_action.h license headers (#315) 2020-07-30 11:42:28 -03:00
live_client.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_client.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_packets.h license headers (#315) 2020-07-30 11:42:28 -03:00
live_peer.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_peer.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_server.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_server.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
live_socket.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
live_socket.h license headers (#315) 2020-07-30 11:42:28 -03:00
live_tab.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
live_tab.h license headers (#315) 2020-07-30 11:42:28 -03:00
main.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
main_menubar.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
main_menubar.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
main_toolbar.cpp Fix build errors (#380) 2022-02-02 18:55:27 -03:00
main_toolbar.h license headers (#315) 2020-07-30 11:42:28 -03:00
map.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
map.h Add new changes 2022-08-18 12:48:29 -03:00
map_allocator.h license headers (#315) 2020-07-30 11:42:28 -03:00
map_display.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
map_display.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
map_drawer.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
map_drawer.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
map_region.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
map_region.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
map_tab.cpp Fixing MapTabbook/wxAuiNotebook/MapTab hierarchy. (#355) 2022-06-16 22:37:12 -03:00
map_tab.h New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
map_window.cpp Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
map_window.h New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
materials.cpp Change ids to clientid and organize data folder and tilesets (#6) 2021-06-23 21:30:37 -03:00
materials.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
minimap_window.cpp Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
minimap_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
mkpch.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
monster.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
monster.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
monster_brush.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
monster_brush.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
monsters.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
monsters.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
mt_rand.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
mt_rand.h license headers (#315) 2020-07-30 11:42:28 -03:00
net_connection.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
net_connection.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
npc.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
npc.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
npc_brush.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
npc_brush.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
npcs.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
npcs.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
numbertextctrl.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
numbertextctrl.h license headers (#315) 2020-07-30 11:42:28 -03:00
old_properties_window.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
old_properties_window.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
otml.cpp Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
otml.h Remove some boosts and rework cmake 2022-08-22 14:33:47 -03:00
outfit.h feat: draw creature addons and mounts (#357) 2021-06-06 20:05:01 -03:00
palette_brushlist.cpp Use standard min,mas,abs functions, fix compile warning. 2022-06-16 22:39:12 -03:00
palette_brushlist.h license headers (#315) 2020-07-30 11:42:28 -03:00
palette_common.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_common.h license headers (#315) 2020-07-30 11:42:28 -03:00
palette_house.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_house.h license headers (#315) 2020-07-30 11:42:28 -03:00
palette_monster.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_monster.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_npc.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_npc.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_waypoints.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
palette_waypoints.h license headers (#315) 2020-07-30 11:42:28 -03:00
palette_window.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
palette_window.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
pngfiles.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
pngfiles.h license headers (#315) 2020-07-30 11:42:28 -03:00
position.h Add KnaryLib to RME 2022-08-29 12:48:38 +00:00
positionctrl.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
positionctrl.h license headers (#315) 2020-07-30 11:42:28 -03:00
preferences.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
preferences.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
process_com.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
process_com.h license headers (#315) 2020-07-30 11:42:28 -03:00
properties_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
properties_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
raw_brush.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
raw_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
replace_items_window.cpp Remove trailing whitespace (#376) 2022-03-03 18:36:26 -03:00
replace_items_window.h New Replace Items dialog, allows to replace multiple items at once. 2021-10-02 22:41:32 -03:00
result_window.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
result_window.h license headers (#315) 2020-07-30 11:42:28 -03:00
rme-install Initial commit of RME 3.0. 2012-06-29 16:45:30 +02:00
rme_forward_declarations.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
rme_net.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
rme_net.h license headers (#315) 2020-07-30 11:42:28 -03:00
save_kmap.cpp Simplify kmap saver to use library interfaces 2022-08-26 21:20:28 +02:00
save_kmap.hpp Add KnaryLib to RME 2022-08-29 12:48:38 +00:00
selection.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
selection.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
settings.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
settings.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_monster.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_monster.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_monster_brush.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
spawn_monster_brush.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_npc.cpp Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_npc.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
spawn_npc_brush.cpp Fix conflict errors 2022-08-19 02:50:53 -03:00
spawn_npc_brush.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
sprites.h Change ids to clientid and organize data folder and tilesets (#6) 2021-06-23 21:30:37 -03:00
table_brush.cpp Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
table_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
templatemap76-74.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
templatemap81.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
templatemap854.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
templatemapclassic.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
templates.h license headers (#315) 2020-07-30 11:42:28 -03:00
threads.h license headers (#315) 2020-07-30 11:42:28 -03:00
tile.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
tile.h Merge branch 'master' 2022-08-19 02:43:27 -03:00
tileset.cpp Merge branch 'master' 2022-08-19 02:43:27 -03:00
tileset.h Decouple npcs from the creature class (it's create npc.xml file in the map folder) (#3) 2021-05-25 00:29:12 -03:00
town.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
town.h Add KnaryLib to RME 2022-08-29 12:48:38 +00:00
updater.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
updater.h license headers (#315) 2020-07-30 11:42:28 -03:00
wall_brush.cpp Load improvement avoiding bad lexical cast. 2021-06-06 23:45:46 -03:00
wall_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
waypoint_brush.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
waypoint_brush.h license headers (#315) 2020-07-30 11:42:28 -03:00
waypoints.cpp license headers (#315) 2020-07-30 11:42:28 -03:00
waypoints.h license headers (#315) 2020-07-30 11:42:28 -03:00
welcome_dialog.cpp Fix build errors (#380) 2022-02-02 18:55:27 -03:00
welcome_dialog.h license headers (#315) 2020-07-30 11:42:28 -03:00