tibia-rme/source/spawn_monster_brush.cpp
2022-08-19 02:50:53 -03:00

72 lines
1.9 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "spawn_monster_brush.h"
#include "basemap.h"
#include "spawn_monster.h"
//=============================================================================
// SpawnMonster brush
SpawnMonsterBrush::SpawnMonsterBrush() :
Brush()
{
////
}
SpawnMonsterBrush::~SpawnMonsterBrush()
{
////
}
int SpawnMonsterBrush::getLookID() const
{
return 0;
}
std::string SpawnMonsterBrush::getName() const
{
return "SpawnMonster Brush";
}
bool SpawnMonsterBrush::canDraw(BaseMap* map, const Position& position) const
{
Tile* tile = map->getTile(position);
if(tile) {
if(tile->spawnMonster) {
return false;
}
}
return true;
}
void SpawnMonsterBrush::undraw(BaseMap* map, Tile* tile)
{
delete tile->spawnMonster;
tile->spawnMonster = nullptr;
}
void SpawnMonsterBrush::draw(BaseMap* map, Tile* tile, void* parameter)
{
ASSERT(tile);
ASSERT(parameter); // Should contain an int which is the size of the newd monster spawn
if(tile->spawnMonster == nullptr) {
tile->spawnMonster = newd SpawnMonster(std::max(1, *(int*)parameter));
}
}