tibia-rme/source/house_exit_brush.cpp
2020-07-30 11:42:28 -03:00

72 lines
1.8 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "house_exit_brush.h"
#include "house.h"
#include "basemap.h"
//=============================================================================
// House Exit Brush
HouseExitBrush::HouseExitBrush() :
Brush(),
draw_house(0)
{
////
}
HouseExitBrush::~HouseExitBrush()
{
////
}
void HouseExitBrush::setHouse(House* house)
{
draw_house = house->id;
}
uint32_t HouseExitBrush::getHouseID() const
{
return draw_house;
}
bool HouseExitBrush::canDraw(BaseMap* map, const Position& position) const
{
Tile* tile = map->getTile(position);
if(!tile || !tile->hasGround()) {
return false;
}
if(tile->isHouseTile() || tile->isBlocking()) {
return false;
}
return true;
}
void HouseExitBrush::undraw(BaseMap* map, Tile* tile)
{
// Never called
ASSERT(false);
}
void HouseExitBrush::draw(BaseMap* map, Tile* tile, void* parameter)
{
// Never called
ASSERT(false);
}