tibia-rme/source/save_kmap.hpp
Renato Foot 935b97cede Add KnaryLib to RME
Signed-off-by: Renato Foot <renato@foot.com>
2022-08-29 12:48:38 +00:00

50 lines
1.4 KiB
C++

// /*
// * KnaryLib - a helper CPP library for open-source MMORPG development, developed and maintained by OpenTibiaBr.
// * Copyright (C) 2022 - Lucas Grossi <lucas.ggrossi@gmail.com>
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU Affero General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU Affero General Public License for more details.
// *
// * You should have received a copy of the GNU Affero General Public License along
// * with this program. If not, see <https://www.gnu.org/licenses/>.
// *
#ifndef RME_SAVE_KMAP_HPP_
#define RME_SAVE_KMAP_HPP_
#include <fstream>
#include <utility>
#include <KMapLib/include/kmap_writer.hpp>
#include "map.h"
class SaveKMap {
public:
void build(Map & map);
void save(std::string mapPath);
private:
Kmap::Writer writer;
FBBuffer generated;
void buildAreas(Map &map);
void buildItem(Item &item);
void buildContainerItems(Container* container);
void buildTowns(Map& map);
bool isFinishedArea(const Position &pos, int areaX, int areaY, int areaZ);
};
#endif