mirror of
https://github.com/opentibiabr/remeres-map-editor
synced 2026-08-15 18:26:04 -04:00
80 lines
1,000 B
Text
80 lines
1,000 B
Text
namespace Kmap;
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table Map {
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header: MapHeader;
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data: MapData;
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}
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table MapHeader {
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width: ushort;
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height: ushort;
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version: ushort;
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monster_spawn_file: string;
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npc_spawn_file: string;
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house_file: string;
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description: string;
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}
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table MapData {
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areas: [Area];
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towns: [Town];
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waypoints: [Waypoint];
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}
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table Area {
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tiles: [Tile];
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position: Position;
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}
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table Tile {
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items: [Item];
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ground: Item;
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x: ubyte;
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y: ubyte;
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flags: uint32;
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house_id: uint32;
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}
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table Item {
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id: ushort;
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details: ItemDetails;
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attributes: ItemAttributes;
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}
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table ItemAttributes {
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count: ubyte;
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text: string;
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description: string;
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action: Action;
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}
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table ItemDetails {
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container_items: [Item];
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depot_id: ushort;
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door_id: ushort;
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teleport: Position;
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}
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table Action {
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action_id: ushort;
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unique_id: ushort;
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}
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table Town {
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id: ubyte;
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name: string;
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position: Position;
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}
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table Waypoint {
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name: string;
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position: Position;
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}
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table Position {
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x: ushort;
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y: ushort;
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z: ubyte;
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}
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root_type Map;
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