tibia-rme/source/creatures.cpp
2023-01-25 21:44:24 -03:00

412 lines
11 KiB
C++

//////////////////////////////////////////////////////////////////////
// This file is part of Remere's Map Editor
//////////////////////////////////////////////////////////////////////
// Remere's Map Editor is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Remere's Map Editor is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////
#include "main.h"
#include "gui.h"
#include "materials.h"
#include "brush.h"
#include "creatures.h"
#include "creature_brush.h"
CreatureDatabase g_creatures;
CreatureType::CreatureType() :
isNpc(false),
missing(false),
in_other_tileset(false),
standard(false),
name(""),
brush(nullptr)
{
////
}
CreatureType::CreatureType(const CreatureType& ct) :
isNpc(ct.isNpc),
missing(ct.missing),
in_other_tileset(ct.in_other_tileset),
standard(ct.standard),
name(ct.name),
outfit(ct.outfit),
brush(ct.brush)
{
////
}
CreatureType& CreatureType::operator=(const CreatureType& ct)
{
isNpc = ct.isNpc;
missing = ct.missing;
in_other_tileset = ct.in_other_tileset;
standard = ct.standard;
name = ct.name;
outfit = ct.outfit;
brush = ct.brush;
return *this;
}
CreatureType::~CreatureType()
{
////
}
CreatureType* CreatureType::loadFromXML(pugi::xml_node node, wxArrayString& warnings)
{
pugi::xml_attribute attribute;
if(!(attribute = node.attribute("type"))) {
warnings.push_back("Couldn't read type tag of creature node.");
return nullptr;
}
const std::string& tmpType = attribute.as_string();
if(tmpType != "monster" && tmpType != "npc") {
warnings.push_back("Invalid type tag of creature node \"" + wxstr(tmpType) + "\"");
return nullptr;
}
if(!(attribute = node.attribute("name"))) {
warnings.push_back("Couldn't read name tag of creature node.");
return nullptr;
}
CreatureType* ct = newd CreatureType();
ct->name = attribute.as_string();
ct->isNpc = tmpType == "npc";
if((attribute = node.attribute("looktype"))) {
ct->outfit.lookType = attribute.as_int();
if(g_gui.gfx.getCreatureSprite(ct->outfit.lookType) == nullptr) {
warnings.push_back("Invalid creature \"" + wxstr(ct->name) + "\" look type #" + std::to_string(ct->outfit.lookType));
}
}
if((attribute = node.attribute("lookitem"))) {
ct->outfit.lookItem = attribute.as_int();
}
if((attribute = node.attribute("lookmount"))) {
ct->outfit.lookMount = attribute.as_int();
}
if((attribute = node.attribute("lookaddon"))) {
ct->outfit.lookAddon = attribute.as_int();
}
if((attribute = node.attribute("lookhead"))) {
ct->outfit.lookHead = attribute.as_int();
}
if((attribute = node.attribute("lookbody"))) {
ct->outfit.lookBody = attribute.as_int();
}
if((attribute = node.attribute("looklegs"))) {
ct->outfit.lookLegs = attribute.as_int();
}
if((attribute = node.attribute("lookfeet"))) {
ct->outfit.lookFeet = attribute.as_int();
}
return ct;
}
CreatureType* CreatureType::loadFromOTXML(const FileName& filename, pugi::xml_document& doc, wxArrayString& warnings)
{
ASSERT(doc != nullptr);
bool isNpc;
pugi::xml_node node;
if((node = doc.child("monster"))) {
isNpc = false;
} else if((node = doc.child("npc"))) {
isNpc = true;
} else {
warnings.push_back("This file is not a monster/npc file");
return nullptr;
}
pugi::xml_attribute attribute;
if(!(attribute = node.attribute("name"))) {
warnings.push_back("Couldn't read name tag of creature node.");
return nullptr;
}
CreatureType* ct = newd CreatureType();
if(isNpc) {
ct->name = nstr(filename.GetName());
} else {
ct->name = attribute.as_string();
}
ct->isNpc = isNpc;
for(pugi::xml_node optionNode = node.first_child(); optionNode; optionNode = optionNode.next_sibling()) {
if(as_lower_str(optionNode.name()) != "look") {
continue;
}
if((attribute = optionNode.attribute("type"))) {
ct->outfit.lookType = attribute.as_int();
}
if((attribute = optionNode.attribute("item")) || (attribute = optionNode.attribute("lookex")) || (attribute = optionNode.attribute("typeex"))) {
ct->outfit.lookItem = attribute.as_int();
}
if((attribute = optionNode.attribute("mount"))) {
ct->outfit.lookMount = attribute.as_int();
}
if((attribute = optionNode.attribute("addon"))) {
ct->outfit.lookAddon = attribute.as_int();
}
if((attribute = optionNode.attribute("head"))) {
ct->outfit.lookHead = attribute.as_int();
}
if((attribute = optionNode.attribute("body"))) {
ct->outfit.lookBody = attribute.as_int();
}
if((attribute = optionNode.attribute("legs"))) {
ct->outfit.lookLegs = attribute.as_int();
}
if((attribute = optionNode.attribute("feet"))) {
ct->outfit.lookFeet = attribute.as_int();
}
}
return ct;
}
CreatureDatabase::CreatureDatabase()
{
////
}
CreatureDatabase::~CreatureDatabase()
{
clear();
}
void CreatureDatabase::clear()
{
for(CreatureMap::iterator iter = creature_map.begin(); iter != creature_map.end(); ++iter) {
delete iter->second;
}
creature_map.clear();
}
CreatureType* CreatureDatabase::operator[](const std::string& name)
{
CreatureMap::iterator iter = creature_map.find(as_lower_str(name));
if(iter != creature_map.end()) {
return iter->second;
}
return nullptr;
}
CreatureType* CreatureDatabase::addMissingCreatureType(const std::string& name, bool isNpc)
{
assert((*this)[name] == nullptr);
CreatureType* ct = newd CreatureType();
ct->name = name;
ct->isNpc = isNpc;
ct->missing = true;
ct->outfit.lookType = 130;
creature_map.insert(std::make_pair(as_lower_str(name), ct));
return ct;
}
CreatureType* CreatureDatabase::addCreatureType(const std::string& name, bool isNpc, const Outfit& outfit)
{
assert((*this)[name] == nullptr);
CreatureType* ct = newd CreatureType();
ct->name = name;
ct->isNpc = isNpc;
ct->missing = false;
ct->outfit = outfit;
creature_map.insert(std::make_pair(as_lower_str(name), ct));
return ct;
}
bool CreatureDatabase::hasMissing() const
{
for(CreatureMap::const_iterator iter = creature_map.begin(); iter != creature_map.end(); ++iter) {
if(iter->second->missing) {
return true;
}
}
return false;
}
bool CreatureDatabase::loadFromXML(const FileName& filename, bool standard, wxString& error, wxArrayString& warnings)
{
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_file(filename.GetFullPath().mb_str());
if(!result) {
error = "Couldn't open file \"" + filename.GetFullName() + "\", invalid format?";
return false;
}
pugi::xml_node node = doc.child("creatures");
if(!node) {
error = "Invalid file signature, this file is not a valid creatures file.";
return false;
}
for(pugi::xml_node creatureNode = node.first_child(); creatureNode; creatureNode = creatureNode.next_sibling()) {
if(as_lower_str(creatureNode.name()) != "creature") {
continue;
}
CreatureType* creatureType = CreatureType::loadFromXML(creatureNode, warnings);
if(creatureType) {
creatureType->standard = standard;
if((*this)[creatureType->name]) {
warnings.push_back("Duplicate creature type name \"" + wxstr(creatureType->name) + "\"! Discarding...");
delete creatureType;
} else {
creature_map[as_lower_str(creatureType->name)] = creatureType;
}
}
}
return true;
}
bool CreatureDatabase::importXMLFromOT(const FileName& filename, wxString& error, wxArrayString& warnings)
{
pugi::xml_document doc;
pugi::xml_parse_result result = doc.load_file(filename.GetFullPath().mb_str());
if(!result) {
error = "Couldn't open file \"" + filename.GetFullName() + "\", invalid format?";
return false;
}
pugi::xml_node node;
if((node = doc.child("monsters"))) {
for(pugi::xml_node monsterNode = node.first_child(); monsterNode; monsterNode = monsterNode.next_sibling()) {
if(as_lower_str(monsterNode.name()) != "monster") {
continue;
}
pugi::xml_attribute attribute;
if(!(attribute = monsterNode.attribute("file"))) {
continue;
}
FileName monsterFile(filename);
monsterFile.SetFullName(wxString(attribute.as_string(), wxConvUTF8));
pugi::xml_document monsterDoc;
pugi::xml_parse_result monsterResult = monsterDoc.load_file(monsterFile.GetFullPath().mb_str());
if(!monsterResult) {
continue;
}
CreatureType* creatureType = CreatureType::loadFromOTXML(monsterFile, monsterDoc, warnings);
if(creatureType) {
CreatureType* current = (*this)[creatureType->name];
if(current) {
*current = *creatureType;
delete creatureType;
} else {
creature_map[as_lower_str(creatureType->name)] = creatureType;
Tileset* tileSet = nullptr;
if(creatureType->isNpc) {
tileSet = g_materials.tilesets["NPCs"];
} else {
tileSet = g_materials.tilesets["Others"];
}
ASSERT(tileSet != nullptr);
Brush* brush = newd CreatureBrush(creatureType);
g_brushes.addBrush(brush);
TilesetCategory* tileSetCategory = tileSet->getCategory(TILESET_CREATURE);
tileSetCategory->brushlist.push_back(brush);
}
}
}
} else if((node = doc.child("monster")) || (node = doc.child("npc"))) {
CreatureType* creatureType = CreatureType::loadFromOTXML(filename, doc, warnings);
if(creatureType) {
CreatureType* current = (*this)[creatureType->name];
if(current) {
*current = *creatureType;
delete creatureType;
} else {
creature_map[as_lower_str(creatureType->name)] = creatureType;
Tileset* tileSet = nullptr;
if(creatureType->isNpc) {
tileSet = g_materials.tilesets["NPCs"];
} else {
tileSet = g_materials.tilesets["Others"];
}
ASSERT(tileSet != nullptr);
Brush* brush = newd CreatureBrush(creatureType);
g_brushes.addBrush(brush);
TilesetCategory* tileSetCategory = tileSet->getCategory(TILESET_CREATURE);
tileSetCategory->brushlist.push_back(brush);
}
}
} else {
error = "This is not valid OT npc/monster data file.";
return false;
}
return true;
}
bool CreatureDatabase::saveToXML(const FileName& filename)
{
pugi::xml_document doc;
pugi::xml_node decl = doc.prepend_child(pugi::node_declaration);
decl.append_attribute("version") = "1.0";
pugi::xml_node creatureNodes = doc.append_child("creatures");
for(const auto& creatureEntry : creature_map) {
CreatureType* creatureType = creatureEntry.second;
if(!creatureType->standard) {
pugi::xml_node creatureNode = creatureNodes.append_child("creature");
creatureNode.append_attribute("name") = creatureType->name.c_str();
creatureNode.append_attribute("type") = creatureType->isNpc ? "npc" : "monster";
const Outfit& outfit = creatureType->outfit;
creatureNode.append_attribute("looktype") = outfit.lookType;
creatureNode.append_attribute("lookitem") = outfit.lookItem;
creatureNode.append_attribute("lookmount") = outfit.lookMount;
creatureNode.append_attribute("lookaddon") = outfit.lookAddon;
creatureNode.append_attribute("lookhead") = outfit.lookHead;
creatureNode.append_attribute("lookbody") = outfit.lookBody;
creatureNode.append_attribute("looklegs") = outfit.lookLegs;
creatureNode.append_attribute("lookfeet") = outfit.lookFeet;
}
}
return doc.save_file(filename.GetFullPath().mb_str(), "\t", pugi::format_default, pugi::encoding_utf8);
}