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13 lines
318 B
C++
13 lines
318 B
C++
#include "ClientLua.h"
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#include "ClientDetours.h"
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#include "Logger.h"
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LUA_FUNCTION(luainject, (lua_State* L)) {
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LOG_DEBUG << "Hi from lua ping";
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return 0;
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}
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CLIENT_DETOUR(GameObjectInitialize, 0x007140A0, __cdecl, int, ()) {
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LOG_DEBUG << "GameObject Initialization";
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return GameObjectInitialize();
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}
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