This commit adds support to allow the LANCommander server to scale horizontally. Multiple instances of the application can be deployed for load-balancing purposes. This will require a load balancer in front of the instances, as well as either MySQL or PostgreSQL and a Redis cache.
When running Windows, set execution policy to bypass. Load modules and trap exceptions that might be thrown. This outputs a warning message per PS module instead of full script execution failing.
Loads the user's library from the /Library/Games endpoint and displays it immediately. This route returns a full data set for the user's games. Images are rendered directly from the server. The import still runs in the background, preserving any offline functionality.
Adds a new section "Scripting" in the server UI where PowerShell modules can be defined. These can be used for defining a library of functions that can be used in any script. These modules are automatically synced to the launcher and imported upon script execution.
Amends the tool installation to use game install directory and correctly populate actions. Tools previously used an undocumented/unpopulated/inaccessible global install directory. This has been changed to use the game's install directory. Uninstall scripts are also now executed for tools when the game is uninstalled.
Fixes#414
Sends a keepalive/heartbeat signal across RPC while a game is running. Server-side this enables the ability to manage play session state with realtime information instead of hoping that the client will stop the play session. Keepalives are tracked in server cache allowing for future potential horizontally-scaled server instances.
- Add ability to connect to server
- Add uploading of finished package to server
- Add metadata lookup when connected to server
- Fix layout when specifying action
- Hide finish button at generate step
RunWrapper scripts were defined as a script type but never executed. This adds full execution support during game launch, with proper game running state tracking and cancellation/stop support including child process cleanup.