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This will at least somewhat improve performance, as confirmed through microbenchmark testing. const fields are replaced with literal values in the Assembly's IL code, while static readonly fields may be optimized by the JIT, and is not guaranteed to happen. const fields may also lend themselves to stronger optimizations at runtime. |
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| .. | ||
| ArmorLevel | ||
| Casters | ||
| MeleeWeapons | ||
| MissileWeapons | ||
| Recipes | ||
| Effect.cs | ||
| EffectArgument.cs | ||
| EffectArgumentOp.cs | ||
| EffectList.cs | ||
| Mutation.cs | ||
| MutationCache.cs | ||
| MutationFilter.cs | ||
| MutationOutcome.cs | ||