ace/Source/ACE.Server/Network/GameEvent/Events/GameEventCommunicationTransientString.cs
Mag-nus bb8e6a9ac3
Improvements to help garbage collection (#4104)
* Enum ToSentence improvements

* Network.EnqueueSend improvements

* Improve SerializePhysicsData

* GameMessage improvements

* GameEventMessage updates

* more initial sizes

* Few more GameMessages

* few more
2024-03-13 02:37:40 +00:00

11 lines
428 B
C#

namespace ACE.Server.Network.GameEvent.Events
{
public class GameEventCommunicationTransientString : GameEventMessage
{
public GameEventCommunicationTransientString(Session session, string message)
: base(GameEventType.CommunicationTransientString, GameMessageGroup.UIQueue, session, 156) // 156 is the max seen in retail pcaps
{
Writer.WriteString16L(message);
}
}
}