ace/Source/ACE.Server/Physics/Animation/InterpolationNode.cs

29 lines
661 B
C#

using System.Numerics;
using ACE.Server.Physics.Common;
namespace ACE.Server.Physics.Animation
{
public enum InterpolationNodeType
{
InvalidType = 0x0,
PositionType = 0x1,
JumpType = 0x2,
VelocityType = 0x3,
};
public class InterpolationNode
{
public InterpolationNodeType Type;
public Position Position;
public Vector3 Velocity;
public float Extent;
public InterpolationNode() { }
public InterpolationNode(InterpolationNodeType type, Position position)
{
Type = type;
Position = position;
}
}
}