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https://github.com/ACEmulator/ACE
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29 lines
661 B
C#
29 lines
661 B
C#
using System.Numerics;
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using ACE.Server.Physics.Common;
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namespace ACE.Server.Physics.Animation
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{
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public enum InterpolationNodeType
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{
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InvalidType = 0x0,
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PositionType = 0x1,
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JumpType = 0x2,
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VelocityType = 0x3,
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};
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public class InterpolationNode
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{
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public InterpolationNodeType Type;
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public Position Position;
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public Vector3 Velocity;
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public float Extent;
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public InterpolationNode() { }
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public InterpolationNode(InterpolationNodeType type, Position position)
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{
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Type = type;
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Position = position;
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}
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}
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}
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