ace/Source/ACE.Server/Physics/Animation
Mag-nus 1b3002e617
Update MotionInterp.cs (#4473)
Re-apply bug fix
2026-08-01 12:30:18 +00:00
..
ActionNode.cs Physics testing, player moving across landscape at correct speeds (#687) 2018-03-15 03:34:01 -04:00
AFrame.cs Improved scatter generators (#1356) 2019-01-23 15:20:37 -05:00
Animation.cs Physics testing adjustments (#680) 2018-03-11 07:36:42 -05:00
AnimData.cs Improving DatLoader for third-party apps (#1092) 2018-11-22 01:33:17 -05:00
AnimNode.cs Physics testing adjustments (#680) 2018-03-11 07:36:42 -05:00
AnimSequenceNode.cs syncing get_ending_frame up with acclient (#2954) 2020-04-23 19:56:13 -04:00
InterpolationNode.cs Adding PositionManager, InterpolationManager, ConstraintManager, and StickyManager (#670) 2018-03-04 01:06:50 -05:00
InterpretedMotionState.cs backporting support functions from 1991 (#2537) 2019-12-15 09:54:16 -05:00
Motion.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
MotionInterp.cs Update MotionInterp.cs (#4473) 2026-08-01 12:30:18 +00:00
MotionNode.cs Adding physics enums (#891) 2018-07-24 04:23:14 -04:00
MotionState.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
MotionTable.cs fix animation get_link, again (#3562) 2021-05-27 09:39:27 -04:00
MovementNode.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
MovementParameters.cs Change static readonly fields to const fields. (#4211) 2024-08-24 14:32:35 +00:00
MovementParamFlags.cs Fixing bug with monsters running away from players (#962) 2018-08-21 20:59:28 -04:00
MovementStruct.cs Fixing jump in multiplayer, refactoring movement and animation systems for network and game layers (#1070) 2018-10-23 00:16:53 -04:00
MovementSystem.cs backporting support functions from 1991 (#2537) 2019-12-15 09:54:16 -05:00
RawMotionState.cs backporting support functions from 1991 (#2537) 2019-12-15 09:54:16 -05:00
Sequence.cs fix various physics engine bugs (#3804) 2022-02-11 01:34:33 -05:00