mirror of
https://github.com/ACEmulator/ACE
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* Improving DatLoader for third-party apps * Adding some missing filetypes (thanks OptimShi!) * Adding more enums, using SmartArray * Re-adding loadCell * Reverting to UInt32 * Appending client lib
8 lines
160 B
C#
8 lines
160 B
C#
namespace ACE.Server.Physics.Common
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{
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public class PalShiftRoadCode
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{
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public uint RoadCode;
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public LandDefs.PalType SubPalType;
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}
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}
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