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https://github.com/ACEmulator/ACE
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10 lines
261 B
C#
10 lines
261 B
C#
namespace ACE.Server.Physics.Common
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{
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public class Render
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{
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public static float ParticleDistance2DSquared = float.MaxValue;
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public static float ObjectDistance2DSquared = float.MaxValue;
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public static Position ViewerPos;
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}
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}
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