ace/Source/ACE.Server/Physics/Common/Render.cs
2018-02-26 06:22:37 -06:00

10 lines
261 B
C#

namespace ACE.Server.Physics.Common
{
public class Render
{
public static float ParticleDistance2DSquared = float.MaxValue;
public static float ObjectDistance2DSquared = float.MaxValue;
public static Position ViewerPos;
}
}