mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Adding physics entity cache system * Fixing CullMode * Cleanup * Removing unused fields in PhysicsPart for server
23 lines
490 B
C#
23 lines
490 B
C#
using System.Collections.Generic;
|
|
using ACE.Entity.Enum;
|
|
using ACE.Server.Physics.Entity;
|
|
|
|
namespace ACE.Server.Physics.Common
|
|
{
|
|
public class VertexArray
|
|
{
|
|
public VertexType Type;
|
|
public List<Vertex> Vertices;
|
|
|
|
public VertexArray()
|
|
{
|
|
Vertices = new List<Vertex>();
|
|
}
|
|
|
|
public VertexArray(VertexType type, int numVerts)
|
|
{
|
|
Vertices = new List<Vertex>(numVerts);
|
|
Type = type;
|
|
}
|
|
}
|
|
}
|