ace/Source/ACE.Server/Physics/Common/VertexArray.cs
gmriggs 772344276d
Adding physics entity cache system (#936)
* Adding physics entity cache system

* Fixing CullMode

* Cleanup

* Removing unused fields in PhysicsPart for server
2018-08-10 19:56:25 -04:00

23 lines
490 B
C#

using System.Collections.Generic;
using ACE.Entity.Enum;
using ACE.Server.Physics.Entity;
namespace ACE.Server.Physics.Common
{
public class VertexArray
{
public VertexType Type;
public List<Vertex> Vertices;
public VertexArray()
{
Vertices = new List<Vertex>();
}
public VertexArray(VertexType type, int numVerts)
{
Vertices = new List<Vertex>(numVerts);
Type = type;
}
}
}