ace/Source/ACE.Server/Physics/Sound/SoundTableData.cs
gmriggs 4f4201fb8e Initial data structures for physics and animation system (#643)
* Initial data structures for physics and animation system

* Mapping physics engine up to ACE classes

* Adjusting enums

* More enum adjustments, fixing a typo

* Updating physics engine to use ACE.Entity instead of ACE.DatLoader.Entity
2018-02-20 07:38:34 -06:00

11 lines
239 B
C#

using System.Collections.Generic;
namespace ACE.Server.Physics.Sound
{
public class SoundTableData
{
public Dictionary<long, SoundTableData> SoundHash;
public int NumSTDatas;
public SoundData Data;
}
}