mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Initial data structures for physics and animation system * Mapping physics engine up to ACE classes * Adjusting enums * More enum adjustments, fixing a typo * Updating physics engine to use ACE.Entity instead of ACE.DatLoader.Entity |
||
|---|---|---|
| .. | ||
| SoundData.cs | ||
| SoundTable.cs | ||
| SoundTableData.cs | ||