ace/Source/ACE.Server/Physics/Sound
gmriggs 4f4201fb8e Initial data structures for physics and animation system (#643)
* Initial data structures for physics and animation system

* Mapping physics engine up to ACE classes

* Adjusting enums

* More enum adjustments, fixing a typo

* Updating physics engine to use ACE.Entity instead of ACE.DatLoader.Entity
2018-02-20 07:38:34 -06:00
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SoundData.cs Initial data structures for physics and animation system (#643) 2018-02-20 07:38:34 -06:00
SoundTable.cs Initial data structures for physics and animation system (#643) 2018-02-20 07:38:34 -06:00
SoundTableData.cs Initial data structures for physics and animation system (#643) 2018-02-20 07:38:34 -06:00