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AnimationHooks
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ACE.DatLoader bug fixes (#622)
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2018-02-05 13:34:12 -06:00 |
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AmbientSoundDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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AmbientSTBDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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AnimationFrame.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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AnimationHook.cs
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Physics testing adjustments (#680)
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2018-03-11 07:36:42 -05:00 |
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AnimationPartChange.cs
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ACE.DatLoader IUnpackable work completed (#621)
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2018-02-05 11:17:57 -06:00 |
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AnimData.cs
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Physics testing, player moving across landscape at correct speeds (#687)
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2018-03-15 03:34:01 -04:00 |
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AttackCone.cs
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More dat refactoring, this time based on SetupModel and Hooks. (#603)
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2018-01-27 19:39:07 -06:00 |
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BSPLeaf.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |
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BSPNode.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |
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BSPPortal.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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BSPTree.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |
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BuildInfo.cs
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ACE.DatLoader IUnpackable work completed (#621)
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2018-02-05 11:17:57 -06:00 |
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CBldPortal.cs
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ACE.DatLoader IUnpackable work completed (#621)
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2018-02-05 11:17:57 -06:00 |
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CellPortal.cs
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ACE.DatLoader IUnpackable progress (#612)
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2018-02-03 13:56:28 -06:00 |
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CellStruct.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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CloObjectEffect.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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CloSubPalEffect.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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CloSubPalette.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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CloSubPalleteRange.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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CloTextureEffect.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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ClothingBaseEffect.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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CombatManeuver.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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Contract.cs
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few small things (#627)
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2018-02-08 08:00:13 -06:00 |
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CVertexArray.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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CylSphere.cs
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ACE.DatLoader IUnpackable work completed (#621)
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2018-02-05 11:17:57 -06:00 |
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DayGroup.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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EyeStripCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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FaceStripCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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Frame.cs
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Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. (#641)
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2018-02-16 08:56:51 -06:00 |
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GameTime.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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GearCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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Generator.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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GfxObjInfo.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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HairStyleCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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HeritageGroupCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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LandDefs.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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LandSurf.cs
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All this does is cleanup a bunch of style issues that Resharper complains about (#629)
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2018-02-09 06:46:49 -06:00 |
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LightInfo.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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LocationType.cs
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Physics testing adjustments (#680)
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2018-03-11 07:36:42 -05:00 |
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MotionData.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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ObjDesc.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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ObjectDesc.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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PhysicsScriptData.cs
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ACE.DatLoader bug fixes (#622)
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2018-02-05 13:34:12 -06:00 |
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PhysicsScriptTableData.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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PlacementType.cs
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More dat refactoring, this time based on SetupModel and Hooks. (#603)
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2018-01-27 19:39:07 -06:00 |
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Plane.cs
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ACE.DatLoader more IUnpackable refactoring (#616)
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2018-02-04 11:16:30 -06:00 |
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Polygon.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |
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PortalPoly.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |
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Position.cs
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few small things (#627)
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2018-02-08 08:00:13 -06:00 |
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RegionMisc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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RoadAlphaMap.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SceneDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SceneType.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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ScriptAndModData.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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Season.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SexCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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SkillCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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SkyDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SkyObject.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SkyObjectReplace.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SkyTimeOfDay.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SoundDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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SpellBase.cs
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ACE.DatLoader work (#623)
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2018-02-05 21:26:06 -06:00 |
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SpellComponentBase.cs
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ACE.DatLoader More IUnpackable progress (#615)
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2018-02-03 20:41:21 -06:00 |
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Sphere.cs
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ACE.DatLoader bug fixes (#622)
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2018-02-05 13:34:12 -06:00 |
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Stab.cs
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ACE.DatLoader IUnpackable progress (#612)
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2018-02-03 13:56:28 -06:00 |
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StarterArea.cs
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few small things (#627)
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2018-02-08 08:00:13 -06:00 |
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SubPalette.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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SWVertex.cs
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Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. (#641)
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2018-02-16 08:56:51 -06:00 |
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TabooTableEntry.cs
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ACE.DatLoader TabooTable added
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2018-03-19 08:10:21 -05:00 |
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TemplateCG.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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TerrainAlphaMap.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TerrainDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TerrainTex.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TerrainType.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TexMerge.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TextureMapChange.cs
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ACE.DatLoader refactoring (#594)
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2018-01-23 04:02:39 -06:00 |
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TimeOfDay.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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TMTerrainDesc.cs
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ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607)
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2018-01-28 13:41:46 -06:00 |
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Vec2Duv.cs
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ACE.DatLoader more IUnpackable work (#610)
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2018-01-31 21:09:08 -06:00 |