ace/Source/ACE.DatLoader/Entity
2018-03-19 08:10:21 -05:00
..
AnimationHooks ACE.DatLoader bug fixes (#622) 2018-02-05 13:34:12 -06:00
AmbientSoundDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
AmbientSTBDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
AnimationFrame.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
AnimationHook.cs Physics testing adjustments (#680) 2018-03-11 07:36:42 -05:00
AnimationPartChange.cs ACE.DatLoader IUnpackable work completed (#621) 2018-02-05 11:17:57 -06:00
AnimData.cs Physics testing, player moving across landscape at correct speeds (#687) 2018-03-15 03:34:01 -04:00
AttackCone.cs More dat refactoring, this time based on SetupModel and Hooks. (#603) 2018-01-27 19:39:07 -06:00
BSPLeaf.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00
BSPNode.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00
BSPPortal.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
BSPTree.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00
BuildInfo.cs ACE.DatLoader IUnpackable work completed (#621) 2018-02-05 11:17:57 -06:00
CBldPortal.cs ACE.DatLoader IUnpackable work completed (#621) 2018-02-05 11:17:57 -06:00
CellPortal.cs ACE.DatLoader IUnpackable progress (#612) 2018-02-03 13:56:28 -06:00
CellStruct.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
CloObjectEffect.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CloSubPalEffect.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CloSubPalette.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CloSubPalleteRange.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CloTextureEffect.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
ClothingBaseEffect.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
CombatManeuver.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
Contract.cs few small things (#627) 2018-02-08 08:00:13 -06:00
CVertexArray.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
CylSphere.cs ACE.DatLoader IUnpackable work completed (#621) 2018-02-05 11:17:57 -06:00
DayGroup.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
EyeStripCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
FaceStripCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
Frame.cs Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. (#641) 2018-02-16 08:56:51 -06:00
GameTime.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
GearCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
Generator.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
GfxObjInfo.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
HairStyleCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
HeritageGroupCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
LandDefs.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
LandSurf.cs All this does is cleanup a bunch of style issues that Resharper complains about (#629) 2018-02-09 06:46:49 -06:00
LightInfo.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
LocationType.cs Physics testing adjustments (#680) 2018-03-11 07:36:42 -05:00
MotionData.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
ObjDesc.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
ObjectDesc.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
PhysicsScriptData.cs ACE.DatLoader bug fixes (#622) 2018-02-05 13:34:12 -06:00
PhysicsScriptTableData.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
PlacementType.cs More dat refactoring, this time based on SetupModel and Hooks. (#603) 2018-01-27 19:39:07 -06:00
Plane.cs ACE.DatLoader more IUnpackable refactoring (#616) 2018-02-04 11:16:30 -06:00
Polygon.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00
PortalPoly.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00
Position.cs few small things (#627) 2018-02-08 08:00:13 -06:00
RegionMisc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
RoadAlphaMap.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SceneDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SceneType.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
ScriptAndModData.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
Season.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SexCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
SkillCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
SkyDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SkyObject.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SkyObjectReplace.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SkyTimeOfDay.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SoundDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
SpellBase.cs ACE.DatLoader work (#623) 2018-02-05 21:26:06 -06:00
SpellComponentBase.cs ACE.DatLoader More IUnpackable progress (#615) 2018-02-03 20:41:21 -06:00
Sphere.cs ACE.DatLoader bug fixes (#622) 2018-02-05 13:34:12 -06:00
Stab.cs ACE.DatLoader IUnpackable progress (#612) 2018-02-03 13:56:28 -06:00
StarterArea.cs few small things (#627) 2018-02-08 08:00:13 -06:00
SubPalette.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
SWVertex.cs Have Landblocks load all terrain, building, and generic obstacle data during start up and store it for use in the physics engine. (#641) 2018-02-16 08:56:51 -06:00
TabooTableEntry.cs ACE.DatLoader TabooTable added 2018-03-19 08:10:21 -05:00
TemplateCG.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
TerrainAlphaMap.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TerrainDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TerrainTex.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TerrainType.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TexMerge.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TextureMapChange.cs ACE.DatLoader refactoring (#594) 2018-01-23 04:02:39 -06:00
TimeOfDay.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
TMTerrainDesc.cs ACE.DatLoader RegionDesc updated to the new format w/bug fixes (#607) 2018-01-28 13:41:46 -06:00
Vec2Duv.cs ACE.DatLoader more IUnpackable work (#610) 2018-01-31 21:09:08 -06:00