mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Use PortalDat skill table instead of reflection properties * Update showstats comments * remove attributes from Skill enum (Values now come from dat) * Remove attributes from PropertyAttribute2nd (Values come from dat now) * Landblock, worldObjects to private and adjacents->Adjacents * Landblock remove PhysicsObj != null check. No need. 6% CPU savings * showstats shows [Unusable] for untrained skills which are unusable * Improve performance of GetWorldObjectsForPhysicsHandling * Improve Skill IsUsable * Updating showstats * Fixing null pointer exception in IsUsable |
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| .. | ||
| CreatureAttribute.cs | ||
| CreatureSkill.cs | ||
| CreatureVital.cs | ||