ace/Source/ACE.Server
Ty Conner 5dbd24ef6d
Changes to support PCAP exported data being used in database (#1116)
* Add PCAPRecorded properties and enums

* Adjust CalculateObjDesc to read and use Biota data if present and no EquippedObjects are found

* Fix issue with telepoi command

* Update changelog.md
2018-12-07 13:49:17 -05:00
..
Command Changes to support PCAP exported data being used in database (#1116) 2018-12-07 13:49:17 -05:00
Entity Fixed a network SendTo and update physics loop exception. (#1118) 2018-12-04 08:58:50 -06:00
Factories Profiling based improvements (#1115) 2018-12-03 17:53:32 -06:00
Managers Fixed a network SendTo and update physics loop exception. (#1118) 2018-12-04 08:58:50 -06:00
Network Fixed a network SendTo and update physics loop exception. (#1118) 2018-12-04 08:58:50 -06:00
Physics PlayerManager (#1103) 2018-12-02 13:41:16 -06:00
WorldObjects Changes to support PCAP exported data being used in database (#1116) 2018-12-07 13:49:17 -05:00
ACE.Server.csproj Target .NET Core 2.1 instead of 2.0 (#926) 2018-08-06 23:16:31 -04:00
Config.json.example Fixes for Anniversary Event emotes (#1086) 2018-11-01 20:10:54 -04:00
log4net.config Packets log level to separate configurable value via log4net.config file. (#974) 2018-08-26 06:45:47 -05:00
Program.cs PlayerManager (#1103) 2018-12-02 13:41:16 -06:00
start_server.bat Update Readme (#682) 2018-03-12 13:59:04 -04:00
starterGear.json Spell range check update, correct ring spell projectile destruction and a couple of small fixes. (#975) 2018-08-26 17:03:11 -07:00