mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
82 lines
1.7 KiB
C++
82 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "common/id.h"
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#include "common/Database.h"
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#include "common/globals.h"
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#include "common/log.h"
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#include <cassert>
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int main()
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{
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database_flag = false;
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std::string id;
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long int_id = newId(id);
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assert(!id.empty());
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assert(int_id > 0);
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database_flag = true;
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int_id = newId(id);
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assert(!id.empty());
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assert(int_id > 0);
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return 0;
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}
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// stubs
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bool database_flag = true;
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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Database * Database::m_instance = nullptr;
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Database * Database::instance()
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{
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if (m_instance == nullptr) {
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m_instance = new Database();
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}
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return m_instance;
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}
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Database::Database() : m_rule_db("rules"),
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m_queryInProgress(false),
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m_connection(nullptr)
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{
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}
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long Database::newId(std::string & id)
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{
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return 1;
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}
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