cyphesis/tests/Tasktest.cpp
2013-02-14 10:01:20 +00:00

520 lines
9.4 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "TestBase.h"
#include "rulesets/Task.h"
#include "rulesets/Entity.h"
#include "rulesets/Script.h"
#include <Atlas/Objects/Generic.h>
#include <Atlas/Objects/RootEntity.h>
#include <iostream>
#include <cassert>
class Tasktest : public Cyphesis::TestBase
{
private:
LocatedEntity * chr;
Task * m_task;
static bool Script_operation_called;
static bool Script_operation_ret;
public:
Tasktest();
void setup();
void teardown();
void test_obsolete();
void test_irrelevant();
void test_operation();
void test_sequence();
void test_setScript();
void test_operation_script();
void test_initTask_script();
void test_initTask_script_fail();
static bool get_Script_operation_ret();
};
bool Tasktest::Script_operation_called = false;
bool Tasktest::Script_operation_ret = true;
bool Tasktest::get_Script_operation_ret()
{
Script_operation_called = true;
return Script_operation_ret;
}
Tasktest::Tasktest()
{
ADD_TEST(Tasktest::test_obsolete);
ADD_TEST(Tasktest::test_irrelevant);
ADD_TEST(Tasktest::test_operation);
ADD_TEST(Tasktest::test_sequence);
ADD_TEST(Tasktest::test_setScript);
ADD_TEST(Tasktest::test_operation_script);
ADD_TEST(Tasktest::test_initTask_script);
ADD_TEST(Tasktest::test_initTask_script_fail);
}
void Tasktest::setup()
{
Script_operation_called = false;
chr = new Entity("3", 3);
m_task = new Task(*chr);
}
void Tasktest::teardown()
{
delete m_task;
delete chr;
}
void Tasktest::test_obsolete()
{
ASSERT_EQUAL(m_task->m_obsolete, false);
ASSERT_EQUAL(m_task->obsolete(), false);
}
void Tasktest::test_irrelevant()
{
ASSERT_EQUAL(m_task->m_obsolete, false);
ASSERT_EQUAL(m_task->obsolete(), false);
m_task->irrelevant();
ASSERT_EQUAL(m_task->m_obsolete, true);
ASSERT_EQUAL(m_task->obsolete(), true);
}
void Tasktest::test_operation()
{
Operation op;
OpVector res;
m_task->operation(op, res);
ASSERT_EQUAL(Script_operation_called, false);
}
void Tasktest::test_sequence()
{
m_task->nextTick(1.5);
Atlas::Message::Element val;
m_task->getAttr("foo", val);
assert(val.isNone());
m_task->setAttr("foo", 1);
m_task->getAttr("foo", val);
assert(val.isInt());
assert(!m_task->obsolete());
OpVector res;
assert(res.empty());
Atlas::Objects::Operation::Generic c;
c->setParents(std::list<std::string>(1, "generic"));
m_task->initTask(c, res);
Operation op;
m_task->operation(op, res);
m_task->irrelevant();
assert(m_task->obsolete());
}
void Tasktest::test_setScript()
{
Script * s1 = new Script;
Script * s2 = new Script;
m_task->setScript(s1);
ASSERT_EQUAL(m_task->m_script, s1);
m_task->setScript(s2);
ASSERT_EQUAL(m_task->m_script, s2);
}
void Tasktest::test_operation_script()
{
Script * s1 = new Script;
m_task->setScript(s1);
Operation op;
OpVector res;
m_task->operation(op, res);
ASSERT_EQUAL(Script_operation_called, true);
}
void Tasktest::test_initTask_script()
{
Script_operation_ret = true;
Script * s1 = new Script;
m_task->setScript(s1);
Operation op;
OpVector res;
m_task->initTask(op, res);
ASSERT_EQUAL(m_task->obsolete(), false);
ASSERT_EQUAL(res.size(), 1u);
}
void Tasktest::test_initTask_script_fail()
{
Script_operation_ret = false;
Script * s1 = new Script;
m_task->setScript(s1);
Operation op;
OpVector res;
m_task->initTask(op, res);
ASSERT_EQUAL(m_task->obsolete(), true);
ASSERT_TRUE(res.empty());
}
int main()
{
Tasktest t;
return t.run();
}
// stubs
#include "common/log.h"
namespace Atlas { namespace Objects { namespace Operation {
int TICK_NO = -1;
} } }
Entity::Entity(const std::string & id, long intId) :
LocatedEntity(id, intId), m_motion(0)
{
}
Entity::~Entity()
{
}
void Entity::destroy()
{
destroyed.emit();
}
void Entity::ActuateOperation(const Operation &, OpVector &)
{
}
void Entity::AppearanceOperation(const Operation &, OpVector &)
{
}
void Entity::AttackOperation(const Operation &, OpVector &)
{
}
void Entity::CombineOperation(const Operation &, OpVector &)
{
}
void Entity::CreateOperation(const Operation &, OpVector &)
{
}
void Entity::DeleteOperation(const Operation &, OpVector &)
{
}
void Entity::DisappearanceOperation(const Operation &, OpVector &)
{
}
void Entity::DivideOperation(const Operation &, OpVector &)
{
}
void Entity::EatOperation(const Operation &, OpVector &)
{
}
void Entity::GetOperation(const Operation &, OpVector &)
{
}
void Entity::InfoOperation(const Operation &, OpVector &)
{
}
void Entity::ImaginaryOperation(const Operation &, OpVector &)
{
}
void Entity::LookOperation(const Operation &, OpVector &)
{
}
void Entity::MoveOperation(const Operation &, OpVector &)
{
}
void Entity::NourishOperation(const Operation &, OpVector &)
{
}
void Entity::SetOperation(const Operation &, OpVector &)
{
}
void Entity::SightOperation(const Operation &, OpVector &)
{
}
void Entity::SoundOperation(const Operation &, OpVector &)
{
}
void Entity::TalkOperation(const Operation &, OpVector &)
{
}
void Entity::TickOperation(const Operation &, OpVector &)
{
}
void Entity::TouchOperation(const Operation &, OpVector &)
{
}
void Entity::UpdateOperation(const Operation &, OpVector &)
{
}
void Entity::UseOperation(const Operation &, OpVector &)
{
}
void Entity::WieldOperation(const Operation &, OpVector &)
{
}
void Entity::externalOperation(const Operation & op, Link &)
{
}
void Entity::operation(const Operation & op, OpVector & res)
{
}
void Entity::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Entity::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
PropertyBase * Entity::setAttr(const std::string & name,
const Atlas::Message::Element & attr)
{
return 0;
}
const PropertyBase * Entity::getProperty(const std::string & name) const
{
return 0;
}
PropertyBase * Entity::modProperty(const std::string & name)
{
return 0;
}
PropertyBase * Entity::setProperty(const std::string & name,
PropertyBase * prop)
{
return 0;
}
void Entity::installDelegate(int class_no, const std::string & delegate)
{
}
Domain * Entity::getMovementDomain()
{
return 0;
}
void Entity::sendWorld(const Operation & op)
{
}
void Entity::onContainered()
{
}
void Entity::onUpdated()
{
}
LocatedEntity::LocatedEntity(const std::string & id, long intId) :
Router(id, intId),
m_refCount(0), m_seq(0),
m_script(0), m_type(0), m_flags(0), m_contains(0)
{
}
LocatedEntity::~LocatedEntity()
{
}
bool LocatedEntity::hasAttr(const std::string & name) const
{
return false;
}
int LocatedEntity::getAttr(const std::string & name,
Atlas::Message::Element & attr) const
{
return -1;
}
int LocatedEntity::getAttrType(const std::string & name,
Atlas::Message::Element & attr,
int type) const
{
return -1;
}
PropertyBase * LocatedEntity::setAttr(const std::string & name,
const Atlas::Message::Element & attr)
{
return 0;
}
const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
{
return 0;
}
PropertyBase * LocatedEntity::modProperty(const std::string & name)
{
return 0;
}
PropertyBase * LocatedEntity::setProperty(const std::string & name,
PropertyBase * prop)
{
return 0;
}
void LocatedEntity::installDelegate(int, const std::string &)
{
}
void LocatedEntity::destroy()
{
}
Domain * LocatedEntity::getMovementDomain()
{
return 0;
}
void LocatedEntity::sendWorld(const Operation & op)
{
}
void LocatedEntity::onContainered()
{
}
void LocatedEntity::onUpdated()
{
}
Script::Script()
{
}
Script::~Script()
{
}
bool Script::operation(const std::string & opname,
const Atlas::Objects::Operation::RootOperation & op,
OpVector & res)
{
return Tasktest::get_Script_operation_ret();
}
void Script::hook(const std::string & function, LocatedEntity * entity)
{
}
Router::Router(const std::string & id, long intId) : m_id(id),
m_intId(intId)
{
}
Router::~Router()
{
}
void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}
void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
Location::Location() : m_loc(0)
{
}
void log(LogLevel lvl, const std::string & msg)
{
}