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# include <StdAfx.h>
# include "easylogging++.h"
# include "Client.h"
# include "WeenieObject.h"
# include "Monster.h"
# include "Player.h"
# include "World.h"
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# include "Config.h"
# include "Globals.h"
# include "Server.h"
# include "WeenieFactory.h"
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# include "ClientCommands.h"
CLIENT_COMMAND ( testchat , " " , " Sends hello back in all chat channel formats. " , ADMIN_ACCESS , SERVER_CATEGORY )
{
pPlayer - > SendText ( " Sending text via LTT_DEFAULT " , LTT_DEFAULT ) ;
pPlayer - > SendText ( " Sending text via LTT_ALL_CHANNELS " , LTT_ALL_CHANNELS ) ;
pPlayer - > SendText ( " Sending text via LTT_SPEECH " , LTT_SPEECH ) ;
pPlayer - > SendText ( " Sending text via LTT_SPEECH_DIRECT " , LTT_SPEECH_DIRECT ) ;
pPlayer - > SendText ( " Sending text via LTT_SPEECH_DIRECT_SEND " , LTT_SPEECH_DIRECT_SEND ) ;
pPlayer - > SendText ( " Sending text via LTT_SYSTEM_EVENT " , LTT_SYSTEM_EVENT ) ;
pPlayer - > SendText ( " Sending text via LTT_COMBAT " , LTT_COMBAT ) ;
pPlayer - > SendText ( " Sending text via LTT_MAGIC " , LTT_MAGIC ) ;
pPlayer - > SendText ( " Sending text via LTT_CHANNEL " , LTT_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_CHANNEL_SEND " , LTT_CHANNEL_SEND ) ;
pPlayer - > SendText ( " Sending text via LTT_SOCIAL_CHANNEL " , LTT_SOCIAL_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_SOCIAL_CHANNEL_SEND " , LTT_SOCIAL_CHANNEL_SEND ) ;
pPlayer - > SendText ( " Sending text via LTT_EMOTE " , LTT_EMOTE ) ;
pPlayer - > SendText ( " Sending text via LTT_ADVANCEMENT " , LTT_ADVANCEMENT ) ;
pPlayer - > SendText ( " Sending text via LTT_ABUSE_CHANNEL " , LTT_ABUSE_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_HELP_CHANNEL " , LTT_HELP_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_APPRAISAL_CHANNEL " , LTT_APPRAISAL_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_MAGIC_CASTING_CHANNEL " , LTT_MAGIC_CASTING_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_ALLEGIENCE_CHANNEL " , LTT_ALLEGIENCE_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_FELLOWSHIP_CHANNEL " , LTT_FELLOWSHIP_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_WORLD_BROADCAST " , LTT_WORLD_BROADCAST ) ;
pPlayer - > SendText ( " Sending text via LTT_COMBAT_ENEMY " , LTT_COMBAT_ENEMY ) ;
pPlayer - > SendText ( " Sending text via LTT_COMBAT_SELF " , LTT_COMBAT_SELF ) ;
pPlayer - > SendText ( " Sending text via LTT_RECALL " , LTT_RECALL ) ;
pPlayer - > SendText ( " Sending text via LTT_CRAFT " , LTT_CRAFT ) ;
pPlayer - > SendText ( " Sending text via LTT_SALVAGING " , LTT_SALVAGING ) ;
pPlayer - > SendText ( " Sending text via LTT_ERROR " , LTT_ERROR ) ;
pPlayer - > SendText ( " Sending text via LTT_GENERAL_CHANNEL " , LTT_GENERAL_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_TRADE_CHANNEL " , LTT_TRADE_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_LFG_CHANNEL " , LTT_LFG_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_ROLEPLAY_CHANNEL " , LTT_ROLEPLAY_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_SPEECH_DIRECT_ADMIN " , LTT_SPEECH_DIRECT_ADMIN ) ;
pPlayer - > SendText ( " Sending text via LTT_SOCIETY_CHANNEL " , LTT_SOCIETY_CHANNEL ) ;
pPlayer - > SendText ( " Sending text via LTT_OLTHOI_CHANNEL " , LTT_OLTHOI_CHANNEL ) ;
return false ;
}
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CLIENT_COMMAND ( wcidbodyall , " wcid " , " Sets wcid defaults for wcid to all body locations with 10 dam. Skips breath of DID30 not found. " , ADMIN_ACCESS , SPAWN_CATEGORY )
{
if ( argc < 1 )
{
return true ;
}
int wcid = atoi ( argv [ 0 ] ) ;
if ( ! wcid )
return true ;
CWeenieDefaults * def = g_pWeenieFactory - > GetWeenieDefaults ( wcid ) ;
BodyPart * head = new BodyPart ( ) ;
head - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
head - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
head - > _dval = 0.0 ;
head - > _dvar = .5 ;
BodyPart * chest = new BodyPart ( ) ;
chest - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
chest - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
chest - > _dval = 1.0 ;
chest - > _dvar = .5 ;
BodyPart * abdomen = new BodyPart ( ) ;
abdomen - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
abdomen - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
abdomen - > _dval = 2.0 ;
abdomen - > _dvar = .5 ;
BodyPart * upperarm = new BodyPart ( ) ;
upperarm - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
upperarm - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
upperarm - > _dval = 3.0 ;
upperarm - > _dvar = .5 ;
BodyPart * lowerarm = new BodyPart ( ) ;
lowerarm - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
lowerarm - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
lowerarm - > _dval = 4.0 ;
lowerarm - > _dvar = .5 ;
BodyPart * hand = new BodyPart ( ) ;
hand - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
hand - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
hand - > _dval = 5.0 ;
hand - > _dvar = .5 ;
BodyPart * upperleg = new BodyPart ( ) ;
upperleg - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
upperleg - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
upperleg - > _dval = 6.0 ;
upperleg - > _dvar = .5 ;
BodyPart * lowerleg = new BodyPart ( ) ;
lowerleg - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
lowerleg - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
lowerleg - > _dval = 7.0 ;
lowerleg - > _dvar = .5 ;
BodyPart * foot = new BodyPart ( ) ;
foot - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
foot - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
foot - > _dval = 8.0 ;
foot - > _dvar = .5 ;
BodyPart * horn = new BodyPart ( ) ;
horn - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
horn - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
horn - > _dval = 9 ;
horn - > _dvar = .5 ;
BodyPart * frontleg = new BodyPart ( ) ;
frontleg - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
frontleg - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
frontleg - > _dval = 10.0 ;
frontleg - > _dvar = .5 ;
BodyPart * frontfoot = new BodyPart ( ) ;
frontfoot - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
frontfoot - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
frontfoot - > _dval = 12.0 ;
frontfoot - > _dvar = .5 ;
BodyPart * rearleg = new BodyPart ( ) ;
rearleg - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
rearleg - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
rearleg - > _dval = 13 ;
rearleg - > _dvar = .5 ;
BodyPart * rearfoot = new BodyPart ( ) ;
rearfoot - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
rearfoot - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
rearfoot - > _dval = 15 ;
rearfoot - > _dvar = .5 ;
BodyPart * torso = new BodyPart ( ) ;
torso - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
torso - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
torso - > _dval = 16 ;
torso - > _dvar = .5 ;
BodyPart * tail = new BodyPart ( ) ;
tail - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
tail - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
tail - > _dval = 17 ;
tail - > _dvar = .5 ;
BodyPart * arm = new BodyPart ( ) ;
arm - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
arm - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
arm - > _dval = 18 ;
arm - > _dvar = .5 ;
BodyPart * leg = new BodyPart ( ) ;
leg - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
leg - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
leg - > _dval = 19 ;
leg - > _dvar = .5 ;
BodyPart * claw = new BodyPart ( ) ;
claw - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
claw - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
claw - > _dval = 20 ;
claw - > _dvar = .5 ;
BodyPart * wing = new BodyPart ( ) ;
wing - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
wing - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
wing - > _dval = 21 ;
wing - > _dvar = .5 ;
BodyPart * tentacle = new BodyPart ( ) ;
tentacle - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
tentacle - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
tentacle - > _dval = 23 ;
tentacle - > _dvar = .5 ;
BodyPart * uppertentacle = new BodyPart ( ) ;
uppertentacle - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
uppertentacle - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
uppertentacle - > _dval = 24 ;
uppertentacle - > _dvar = .5 ;
BodyPart * lowertentacle = new BodyPart ( ) ;
lowertentacle - > _bh = BODY_HEIGHT : : MEDIUM_BODY_HEIGHT ;
lowertentacle - > _dtype = DAMAGE_TYPE : : BLUDGEON_DAMAGE_TYPE ;
lowertentacle - > _dval = 25 ;
lowertentacle - > _dvar = .5 ;
Body * body = new Body ( ) ;
body - > _body_part_table . add ( 0 , head ) ;
body - > _body_part_table . add ( 1 , chest ) ;
body - > _body_part_table . add ( 2 , abdomen ) ;
body - > _body_part_table . add ( 3 , upperarm ) ;
body - > _body_part_table . add ( 4 , lowerarm ) ;
body - > _body_part_table . add ( 5 , hand ) ;
body - > _body_part_table . add ( 6 , upperleg ) ;
body - > _body_part_table . add ( 7 , lowerleg ) ;
body - > _body_part_table . add ( 8 , foot ) ;
body - > _body_part_table . add ( 9 , horn ) ;
body - > _body_part_table . add ( 10 , frontleg ) ;
body - > _body_part_table . add ( 12 , frontfoot ) ;
body - > _body_part_table . add ( 13 , rearleg ) ;
body - > _body_part_table . add ( 15 , rearfoot ) ;
body - > _body_part_table . add ( 16 , torso ) ;
body - > _body_part_table . add ( 17 , tail ) ;
body - > _body_part_table . add ( 18 , arm ) ;
body - > _body_part_table . add ( 19 , leg ) ;
body - > _body_part_table . add ( 20 , claw ) ;
body - > _body_part_table . add ( 21 , wing ) ;
body - > _body_part_table . add ( 23 , tentacle ) ;
body - > _body_part_table . add ( 24 , uppertentacle ) ;
body - > _body_part_table . add ( 25 , lowertentacle ) ;
return g_pWeenieFactory - > UpdateWeenieBody ( wcid , body ) ;
}