gdle/Source/ServerObjectMaint.cpp
2019-07-07 20:56:15 +00:00

26 lines
477 B
C++

#include <StdAfx.h>
#include "ServerObjectMaint.h"
#include "PhysicsObj.h"
#include "World.h"
void CServerObjectMaint::GotoLostCell(class CPhysicsObj *, uint32_t)
{
}
void CServerObjectMaint::RemoveFromLostCell(class CPhysicsObj *)
{
}
void CServerObjectMaint::AddObjectToBeDestroyed(uint32_t)
{
}
void CServerObjectMaint::RemoveObjectToBeDestroyed(uint32_t)
{
}
CPhysicsObj *CServerObjectMaint::GetObject(uint32_t object_id)
{
return g_pWorld->FindObject(object_id);
}