modernuo/Projects/Server/World/WorldEvents.cs
Kamron Batman f268d5d4e2
fix: Cleans up core code (#1187)
**Only one functional change**
* Fixes a bug in LogFactory where `Warning` is being logged as `Information`

Non-functional changes:
* Updates/Fixes copyright headers
* Removes namespace scopes for core files.

View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
2022-10-10 21:47:08 -07:00

32 lines
1 KiB
C#

using System;
using System.Runtime.CompilerServices;
namespace Server;
public class WorldSavePostSnapshotEventArgs
{
public string OldSavePath { get; }
public string NewSavePath { get; }
public WorldSavePostSnapshotEventArgs(string oldSavePath, string newSavePath)
{
OldSavePath = oldSavePath;
NewSavePath = newSavePath;
}
}
public static partial class EventSink
{
public static event Action WorldLoad;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeWorldLoad() => WorldLoad?.Invoke();
public static event Action WorldSave;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeWorldSave() => WorldSave?.Invoke();
public static event Action<WorldSavePostSnapshotEventArgs> WorldSavePostSnapshot;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeWorldSavePostSnapshot(string oldSavePath, string newSavePath) =>
WorldSavePostSnapshot?.Invoke(new WorldSavePostSnapshotEventArgs(oldSavePath, newSavePath));
}