mirror of
https://github.com/rajkosto/mxoemu
synced 2026-08-14 02:26:05 -04:00
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
58 lines
No EOL
1.7 KiB
C++
58 lines
No EOL
1.7 KiB
C++
// ***************************************************************************
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//
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// Reality - The Matrix Online Server Emulator
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// Copyright (C) 2006-2010 Rajko Stojadinovic
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// http://mxoemu.info
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//
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// ---------------------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ---------------------------------------------------------------------------
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//
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// ***************************************************************************
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#ifndef MXOSIM_GUARD_H
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#define MXOSIM_GUARD_H
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#include "NativeMutex.h"
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/************************************************************************/
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/* Guard class, unlocks mutex on destroy */
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/************************************************************************/
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class Guard
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{
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public:
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Guard(NativeMutex& mutex) : target(mutex)
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{
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target.Acquire();
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}
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~Guard()
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{
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target.Release();
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}
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Guard& operator=(Guard& src)
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{
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this->target = src.target;
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return *this;
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}
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protected:
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NativeMutex& target;
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};
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#endif |