mxoemu/Reality/Source/Threading
rajkosto 3de69bc911 Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
2010-08-11 15:23:10 +02:00
..
Condition.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
Guard.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
LockedQueue.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
NativeMutex.cpp Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
NativeMutex.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
Queue.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
RWLock.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
Threading.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
ThreadPool.cpp Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
ThreadPool.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00
ThreadStarter.h Damn it TW you broke half of the multi-user stuff...had to fix it all back. 2010-08-11 15:23:10 +02:00