sago007
e141be1994
Changed formatting in the lcc soruce to silent the compiler
2017-01-02 17:51:27 +01:00
sago007
e56a13f51d
Renamed a global variable in lcc because it broke autocompletion in the gamecode
2016-10-11 20:31:28 +02:00
sago007
8a2354d8d0
Removed more technical debt
2016-08-02 20:59:06 +02:00
sago007
36acff53a6
Removed more technical dept
2016-08-02 20:41:23 +02:00
sago007
c6c7e7a55e
Partial commit while removing technical dept
2016-08-02 20:17:50 +02:00
sago007
b27e882d3b
Replaced !Q_stricmp with Q_strequal in the cases where the stricmp function was used to test for equality.
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While the !strcmp is common it is too easy for humans to misread it. I have fixed several bugs caused by people that after a long day no longer read "if the two strings do not compare then they must be equal". Q_strequal is a macro so there are no performance progrem, just easier to read code.
2016-06-29 23:14:29 +02:00
sago007@gmail.com
4520939c50
Fix so that lcc can compile with gcc 4.8. From ioquake3 commit 1c66e30e7e715f28c5b3fd3342425aac48ad7828
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git-svn-id: http://oax.googlecode.com/svn/trunk@320 48ef5666-4144-11de-b6cc-f32266f7ba4a
2013-04-20 22:17:29 +00:00
sago007
ae6aad4a5e
Added Challenges to log
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git-svn-id: http://oax.googlecode.com/svn/trunk@266 48ef5666-4144-11de-b6cc-f32266f7ba4a
2011-08-19 21:19:20 +00:00
sago007
4a087ee80f
Some missing files
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git-svn-id: http://oax.googlecode.com/svn/trunk@3 48ef5666-4144-11de-b6cc-f32266f7ba4a
2009-05-15 14:51:36 +00:00