549 lines
100 KiB
Markdown
549 lines
100 KiB
Markdown
# Internal Console Commands
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These are console commands that were available in internal game builds as of version `1.0.4932.0` from June 25, 2015.
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| Name | Description |
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| AbilitiesRemoveAll | Removes all abilities slotted on the local player's current avatar |
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| AbilityActivate | Casts the specified ability in the facing direction |
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| AbilityRemove | Remove the ability in the given slot for the local player's current avatar |
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| AbilitySlot | Slots the given ability prototype in the given slot for the local player's current avatar |
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| AchievementCompleteAll | Completes the progress for all achievements. |
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| AchievementEventReport | Prints information about how many achievement events have been processed and the average events per second |
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| AchievementFireEvent | Simulates firing a game event for the achievement. |
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| AchievementIdToggle | Toggles display of Achievement Ids in the UI. |
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| AchievementList | Prints a list of achievements. |
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| AchievementReset | Resets the progress for an achievement. |
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| AchievementResetAll | Resets the progress for all achievements. |
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| AchievementScores | Prints total achievement score and per category scores. |
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| AchievementStatus | Prints the status of the achievement specified by id. |
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| AcquireAndSwitchToAvatar | Unlock and switch to the specified playable character |
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| ActionLoopToggle | Toggles the player to repeat their last action (basic attack or power) |
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| AI | |
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| AIBlackboardPropertySet | Set a blackboard property on a specific AI agents |
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| AIPerformanceTimeSliceClient | Set this value for the performance capture time slice on the client |
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| AIPerformanceTimeSliceServer | Set this value for the performance capture time slice on the server |
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| AISetProceduralOverride | Override a procedural AI with a given profile |
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| AIToggle | Toggles the specified agent's AI override |
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| AllianceSet | Sets the Alliance property as given for the given entity |
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| AnimDebugTextToggle | Toggles the display of anim debug text in world next to entities |
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| AOIDiscovered | Prints a list of discovered entities. |
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| AOIRefresh | Refresh AOI |
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| AOIRevealAll | Override AOI to reveal everything |
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| AOIRevealDefault | Remove any AOI override that has been enabled |
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| AOIShow | |
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| AOIUpdateOthers | Tell the server to consider your current entity in all AOI |
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| ApocolypseEngine | Teleports player around level and destroys everything hostile in region. |
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| ApprovalThresholdSet | Set the approval threshold of the game database. |
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| AreaDebug | |
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| AreaListInCurrentRegion | Display a list of the areas in the current region |
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| AssertClient | Fire an assert on the client |
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| AssertServer | Fires an assert on the server |
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| AudioBusStatus | Displays the current status for audio busses |
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| AudioToggle | Toggles all audio on/off. |
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| AvatarSpeed | Sets a multiplier on your current avatar's speed |
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| AvatarsUnlockShipping | Unlocks the playable characters that we plan to ship |
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| AvatarSynergySelect | Enables/disables avatar synergies from the specified avatar on your current avatar |
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| AwardXp | Grants specified amount of XP to your current avatar |
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| BadgeList | Lists all badges on the current account. |
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| BlockerEntityVisToggle | Enable/disable invisible blocker entity debug visualization |
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| BlueprintHistory | Display the replacement history for a blueprint guid |
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| BlueprintList | Lists blueprints that match the search pattern |
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| BotAIToggle | Toggle the bot AI |
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| BotGodMode | Makes the current Avatar invulnerable but keeps ability cooldowns. |
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| Bug | Submits a bug description |
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| CameraLoadSettings | Load a camera setting prototype |
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| CatalogList | Lists items in the catalog. |
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| CellDebug | |
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| CellSetNextCell | Change the player into the next cell in a cellset for testing |
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| CellSetTest | Change the player into a cellset for testing |
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| CellTest | Change the player into a cell for testing |
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| ChapterList | Shows the status of all chapters |
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| ChapterLock | Locks a given chapter |
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| ChapterLockAll | Locks all chapters |
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| ChapterUnlock | Unlocks a given chapter |
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| ChapterUnlockAll | Unlocks all chapters |
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| ClientDownloaderSet | Set the client downloader as returned by the static function in ClientApp |
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| ClusterGamesGet | Get a report of all the live games on the server *cluster* |
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| ClusterPlayerStateLifetime | Change the lifetime player state is kept on the client manager after logout. Note does not affect already logged out players. |
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| ClusterRegionAccessChange | Change the access of the region you are in. |
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| ClusterRegionCloseLifetime | Change the lifetime of regions that can soft close |
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| ClusterRegionEmptyLifetime | Change the lifetime of regions that can shutdown when empty |
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| ClusterRegionMaxPlayers | Change the max players allowed for *ALL* regions. |
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| ClusterRegionsGet | Get a report of all the live games on the server *cluster* |
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| ClusterServersGet | Get a report of all the live games on the server *cluster* |
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| ClusterWorldViewGet | Get a report of the world view for the specified player from the client manager |
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| ClusterWorldViewShrinkToCurrent | Reduce my world view to only the current region that I'm in |
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| CohortClear | Clears the given experiment's cohort for metrics |
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| CohortSet | Forces a given experiment/cohort for metrics |
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| CombatLevel | Sets the effective level in combat of your current Avatar |
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| CombatLogToggle | Toggles the logging of combat details to chat |
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| CommandBatch | Run a series of console commands separated by a semicolon ( |
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| CommunityAddMember | Add a player to a community circle |
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| CommunityListClient | List client community |
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| CommunityListServer | List server community |
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| CommunityRemoveMember | Remove a player from a community circle |
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| ConditionsRemoveAll | Removes all conditions from the local player's current avatar (including persisted ones) |
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| ControlsPreferLastClicked | Toggles whether when entities overlap underneath the cursor, the last clicked on will be chosen |
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| Craft | Attempts to craft the recipe with the given ID using the ingredients with the given ID's |
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| CraftGetResults | Moves any items from your crafting results inventory to your general inventory |
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| CrashClient | Force client crash |
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| CrashServer | Force server crash |
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| CreditsSet | Set the amount of money your player has to the specified amount. |
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| CritChanceSet | Set the Crit and SuperCrit chance. Default: Resets Crit and SuperCrit chance. |
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| CriticalThreadTimeoutServer | Timeout the game thread on the server. |
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| CurrencyCapsClient | Prints all the player's currency caps on the client. |
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| CurrencyItemsConvertPrintLog | Forces a print of the currency conversion log |
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| CurrencyItemsConvertTest | Converts Items to Currency |
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| CurrencyItemsConvertToggle | Turns on/off conversion of Currency Items to Currency properties |
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| CurrencySet | Set the amount of the specified currency your player has to the specified amount. |
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| DamageToggle | Toggles damage for all entities ON/OFF |
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| DataMineReports | Display a report of game instances including how many players are currently online |
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| DataValidateDisplay | Display the list of client data validation errors that have occurred |
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| DataValidatePrototype | Run data validation on a prototype |
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| DeathLimitsDisable | Disables any death limit metastates in the current region's metagames |
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| DeathLimitSet | Sets the numbers of deaths that have happened. |
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| DeathPenaltyToggle | Toggles the penalties for dieing ON/OFF |
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| DebugAvatarDestroy | Directly destroys your current avatar, used for debugging only |
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| DebugHUDSetEntity | Sets the current entity for the debug HUD. |
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| DebugHUDSetEntityToPlayer | Sets the local player as the entity for the debug HUD. |
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| Die | Kills the current avatar |
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| DifficultyIndexSet | Set the region difficulty index to the specified value. |
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| DifficultySet | Set the region difficulty to the specified value. |
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| DisplayNameToggle | Swaps Display Name for Prototype Names |
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| DodgeChanceSet | Set the dodge change. Default: Resets dodge chance. |
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| DPSHUDResetAll | Resets the entire DPS hud. Resets the Session time for SESSON DPS |
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| DPSHUDResetSingle | Resets a single power for the DPS hud, Removing its data from the DPS calculation. |
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| Duel | Invite a player to join a player in a Duel! |
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| DuelAccept | Accept a pending invite to a Duel! |
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| DuelCancel | Cancel a pending invite or cancel your invite to a Duel! |
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| EnableSpecializationPower | Enables or disables a specialization power |
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| EntityBoostCreate | Create the entity with the given prototype (w/ optional modifier) |
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| EntityCreate | Create the entity with the given prototype (optional # of them to create) |
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| EntityCreateShortcutOverride | Set the entity that is created via Ctrl-Shift-H |
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| EntityDebug | Display Entities that have hopped off the navi mesh |
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| EntityInWorldCount | Outputs list of all entities in world and how many of each type. |
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| EntityKill | Kill the entity with the given ID. DOES NOT invoke full combat code path. |
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| EntityKillByRef | Kill the entity with the given data ref. DOES NOT invoke full combat code path. |
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| EntityListByProximity | Displays a list of WorldEntities near the player, Default = 1000.f |
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| EntityListClient | Display a list of all the entities on the client |
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| EntityListServer | Display a list of all the entities on the server |
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| EntitySetState | Sets the State of the Entity |
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| EntityTrackerReport | Outputs a list of all tracked objects in the current player's region. |
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| EnvironmentMapGuess | Overrides the current environment map with a best guess |
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| EnvironmentMapSet | Overrides the current environment map |
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| EnvironmentMapSetPackage | Overrides the current environment map |
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| EquipRestrictionsToggle | Toggles item equip restrictions. Use with caution. |
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| EvalDebug | Runs Eval Practice and reports value |
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| EvalUnitTest | Runs Eval Unit Test |
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| FactionSet | Set your player's Faction for Pvp |
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| FidgetAnimsToggle | Toggles whether characters that support idle fidget animations will play them |
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| FloatingNumbersToggle | Toggles forced display of floating damage numbers over entities |
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| GameIdGet | Get the id of the current game on the server |
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| GetMocoVolume | Gets the volume of the motion comics. |
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| GetMusicVolume | Gets the music volume. |
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| GetSfxVolume | Gets the volume of sfx/ui. |
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| GetVoiceoverVolume | Gets the volume of voiceover. |
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| GetVolumeLevels | Displays all the volume levels |
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| GISGameCrash | Crash a server game by id |
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| GISGameListGet | Get a list of game ids running on the current GIS |
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| GlobalGameEventDonate | Donates count of items for a global game event. |
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| GodMode | Makes the current Avatar invulnerable and able to use powers as frequently as desired. |
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| GracePeriod | Set the grace period for players. |
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| GuildCreate | Form a new guild |
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| GuildDemote | Demotes officers to members, kicks members from the guild |
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| GuildEntityClient | Print to the console the guild information stored on the entity. |
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| GuildEntityServer | Print to the console the guild information stored on the entity. |
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| GuildInviteNotify | Test the notification system for guild invites |
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| GuildInvitePlayer | Invite another player to your guild |
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| GuildLeader | Select a new guild leader, can only be done by the current leader. |
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| GuildLeave | Leave your current guild |
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| GuildListAllClient | Print to the console all guilds the client has knowledge of. |
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| GuildListAllServer | Print to the console all guilds the server game has knowledge of. |
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| GuildListLocalClient | Print to the console what your client knows about your own guild. |
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| GuildListLocalServer | Print to the console what the server knows about your own guild. |
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| GuildNameChange | Change the name of your guild |
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| GuildPromote | Promotes members to officers |
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| GuildsUnlock | Toggle the unlocked status of guilds for your player. |
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| HardMode | Toggles development hard mode, which buffs mobs and debuffs players |
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| HasKeyword | Tests if keyword is present on entity |
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| HealthBarToggleAvatars | Toggles whether in-world health bars are shown for avatars |
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| HealthBarToggleMobs | Toggles whether in world health bars are shown for mobs |
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| HealthSetPct | Sets the HP on a target entity id |
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| Help | List all commands and their descriptions, optionally takes name of a specific command for more info |
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| HotloadToggle | Toggles hot-loading of game db data on both the client and the server |
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| HotloadToggleClient | Toggles hot-loading of game db data on the CLIENT |
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| HotloadToggleServer | Toggles hot-loading of game db data on the SERVER |
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| HotspotBoundsDebug | Toggles debug visualization of hotspot bounds |
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| HotspotForceUpdate | Forces the specified hotspot to immediately update its powers. |
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| HotspotToggle | Toggles hotspot ticking. |
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| InstanceReset | |
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| InteractRegion | Reports the interaction options for a particular region |
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| InteractReport | Reports the interaction options for a particular entity |
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| InventoryClear | Clears your general inventory of all items |
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| InventoryList | Lists all the items in all the inventories of the player and current active avatar |
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| InventoryUnlock | Attempts to unlocks the specified inventory on the player |
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| ItemAffixLevelUp | Increase your currently equipped Legendary item's affix-level |
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| ItemCreate | Create an item and drop it on the ground |
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| ItemGive | Create an item and add it to your inventory |
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| ItemGiveDestroyAndAutoEquip | Create an item and equip it destroying current item in destination location |
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| ItemMaxDrop | Set the max drop item limit for all players |
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| ItemMove | Move an item in your inventory |
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| ItemSplitStack | Split a single item off from an item stack in your inventory (main inventory only) |
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| ItemStackCreate | Create a stack of items and drop them on the ground |
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| ItemStackGive | Create a stack of items and add them to your inventory |
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| ItemTrash | Destroy an item in your inventory |
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| ItemUse | Attempt a use interaction on the item with the given entity ID in this player's inventory |
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| KillAllSummons | Kill all entities in your current avatar's summoned-entity inventory |
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| KillAndRemoveControlledAgents | Kills the controlled agents and removes them from the current avatars inventory |
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| KillControlledAgents | Kills the controlled agents in the current avatars inventory |
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| KismetSeqPlay | Play a Kismet Sequence |
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| KismetSeqState | Fire a Kismet Sequence Event |
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| LagServer | Lag the server randomly |
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| LatencyBufferDelay | Set the latency buffer delay time |
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| LatencySet | Set the latency simulator round trip time |
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| LegendaryMarksSet | Set the number of legendary marks your player has to the specified amount. |
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| LegendaryMissionShare | Shares your current legendary mission with a party member or the entire party |
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| LevelUp | Levels your current Avatar |
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| LevelUpAll | Levels all your Avatars |
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| LimitedEditionItemGive | Create a limited edition item and add it to your inventory |
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| LineHitReportClient | Generate a report containing instrumentation information |
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| LineHitReportServer | Generate a report containing instrumentation information |
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| LineOfSightTest | |
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| LiveTuningVarSet | Set the live tuning var with the given enum to the given value |
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| LoadingScreenStart | Displays the specified loading screen |
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| LoadingScreenStop | Hide the current loading screen |
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| LocaleGetResolver | Returns current string tag resolution method. |
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| LocaleList | Lists the available locales |
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| LocaleListMods | Lists formatting modifiers available for string construction |
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| LocaleListTokens | Lists tokens available for string construction by system |
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| LocaleNextResolver | Cycles current string tag resolution method. |
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| LocaleSet | Sets the current locale |
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| Localize | Print the translated text given a 'Translation ref' label starting at the translation data root for the current locale |
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| LocomotionSync | Toggles experimental locomotion sync mode |
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| LocomotorHeightSweepToggle | Toggles the height sweep for flying |
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| LogEntityReport | Logs an entity report. |
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| LogEventReport | Logs an event report. |
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| LoggingFlagClearClient | Stop logging on the given log channel |
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| LoggingFlagClearServer | Stop logging on the given log channel |
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| LoggingFlagSetClient | Start logging on the given log channel |
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| LoggingFlagSetServer | Start logging on the given log channel |
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| LoggingTraceLevelClient | Sets the logging trace level to the given value |
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| LoggingTraceLevelServer | Sets the logging trace level to the given value |
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| LogHotspotReport | Logs a hotspot report. |
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| LootCooldownCurrentTime | Resets the current time used by loot cooldown to real time. |
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| LootCooldownCurrentTimeSet | The current time used when computing the roll over time by loot. |
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| LootCooldownReset | Resets all loot cooldown timers on the current player and avatar. |
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| LootCooldownToggle | If false loot generation will skip the check for per-entity cooldown on loot drops |
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| LootDebugToggle | Turns on/off debug output for loot tables. Look for verifies when LootTable Roll fails. |
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| LootDropDebugDraw | Toggles loot debug lines on & off |
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| LootDropToggle | Toggles loot dropping on and off |
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| LootGive | Gives loot directly to the player |
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| LootRollOverSet | Sets all loot cap roll over times to the next rollover time minus N weeks. |
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| LootSpawn | Spawns loot from the given loot table |
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| LootStatus | Shows the current Cooldowns and Caps running on the player and avatar. |
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| LootSummary | Test roll on the given loot table N times and print a result summary |
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| LootSummaryEntity | Test roll on the given entity N times and print a result summary |
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| LootSummaryItem | Test roll on the given item N times and print a result summary |
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| LootTest | Test roll on the given loot table N times with detailed results |
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| LowPopulationRegions | Prefer low population regions player option. |
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| MapAlpha | Set the minimap Alpha |
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| MapColorBlocked | Set the minimap blocked color |
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| MapColorBlockedEdge | Set the minimap blocked edge color |
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| MapColorFloor | Set the minimap floor color |
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| MapEnable | Enable / Disable the minimap |
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| MapInfoGet | |
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| MapRevealAll | Reveal the entire region map to the client |
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| MapRevealRadius | Set the minimap reveal radius |
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| MapToggleFillerCell | Toggle Minimap Filler Cell Visibility |
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| MapToggleMainCell | Toggle Minimap Main Cell Visibility |
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| MapTogglePOIMode | Toggle Minimap POI Render Mode |
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| MapToggleSmallMapProj | Toggle Small Minimap Projection Mode |
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| MapZoom | Set the minimap zoom factor |
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| MemoryReportClient | Generate a csv file in the server directory of all current memory in use |
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| MemoryReportServer | Generate a csv file in the server directory of all current memory in use |
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| MetaGameDifficultyPerSec | Set DifficultyRate to value |
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| MetaGameDifficultySet | Set Difficulty to value |
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| MetaGameModeSet | Advance the meta game mode to the passed in value |
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| MetaGameProgressSet | Set Progress to the passed in value |
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| MetaGameStateApply | Apply Specified State |
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| MetaGameStateRemove | Remove Specified State |
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| MetaGameStatesActive | List of states currently Active |
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| MetaGameWaveCount | Force a wave count |
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| MetaGameWaveForce | Force a state to activate |
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| MetaStateWaveCount | Force a wave on a particular MetaStateWaveInstance to the specified count |
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| MetaStateWaveForce | Force a wave on a particular MetaStateWaveInstance to the specified state |
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| MissileSocketSpawnToggle | Toggles whether missiles (skillshots) spawn at a specified mesh socket or at the game system position |
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| MissionActivate | Activates a given mission by prototype name. |
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| MissionActivateAll | Activates all missions for your player |
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| MissionActivateLegendary | Forces a given legendary mission to activate. |
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| MissionAdvance | Advances a given mission by prototype name. |
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| MissionArrowEntitiesClient | Print a list of all of the entities that should be displaying arrows. |
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| MissionArrowEntitiesServer | Print a list of all of the entities that should be displaying arrows. |
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| MissionEntityCreate | Create a mission entity with the given prototype |
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| MissionItemCreate | Create a mission item and drop it on the ground |
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| MissionItemGive | Create a mission item and add it to your inventory |
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| MissionMarkerReport | Shows information about population marker usage by missions |
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| MissionObjectiveSetState | Sets a mission objective state by prototype name and objective index |
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| MissionProgressionReset | Resets/clears any of the player's MetaStateMissionProgress saved state |
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| MissionReset | Resets a given mission by prototype name. |
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| MissionResetAll | Resets all missions. |
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| MissionSetState | Sets the state of a mission by prototype name |
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| ModTypeReset | Resets all skill ranks to zero. |
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| MotionBlurToggle | Enable/Disable the motion blur effect |
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| MouseHitShow | Toggles debug view for mouse hit collision volumes |
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| MouseStopOnRelease | Toggles whether or not you immediately stop when releasing the mouse button when moving or path to the mouse cursor |
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| MoviePlay | Trigger a movie to play from the server. |
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| MusicDisable | Disables music playing |
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| MusicEnable | Enables music playing |
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| MusicInfo | Display information about the current music track playing |
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| MusicPlay | Play music track |
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| MusicStop | Stop current music |
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| MusicToggle | Toggles music on/off (unmute/mute). |
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| NaviDebug | |
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| NaviHeightSweepTest | Toggles the the test mode for height sweep |
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| NaviPatchReport | Display a report about the complexity of all navi patches found in the game data |
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| NaviRegen | Regenerate Navigation |
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| NaviShowPaths | Toggles path debug visualization |
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| NaviVerifyIntegrityClient | |
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| NaviVerifyIntegrityServer | |
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| NetMsgSentGameClient | Display lifetime tracking of message sent to a remote server game |
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| NetMsgSentGameGIS | Display lifetime tracking of message to remote players across *all* games on this GIS |
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| NetMsgSentGameServer | Display lifetime tracking of message to remote players |
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| NetMsgTracingToggle | Toggles tracing of high-volume network messages. |
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| NoAffixVarianceToggle | Toggles whether affix property values are rolled in a range, or just pegged to the max |
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| NoLootDropVarianceToggle | Toggles whether variances should not be computed for loot dropping |
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| NoVarianceToggle | Toggles whether variances should not be computed (Damage, DamageOverTime, Healing, and Endurance) |
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| NumNearbyPlayers | No Args: Print number of nearby players. |
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| ObjectiveGraphClient | Prints the ObjectiveGraph on client. |
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| ObjectiveGraphDebug | Renders ObjectiveGraph in game. |
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| ObjectiveGraphMode | Set the mode of the ObjectiveGraph 0, 1, 2 |
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| ObjectiveGraphServer | Prints the ObjectiveGraph on server. |
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| OctreeToggle | Toggles the octree visualization on/off |
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| OmegaBonusPointsChange | Change your player's omega gem points |
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| OmegaBonusRespec | Respec a specific omega bonus |
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| OmegaBonusRespecAll | Respec all OmegaBonuses |
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| OmegaBonusSelect | Select an Omega Bonus using OmegaBonusPoints |
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| OmegaBonusUnlock | Unlock an Omega Bonus without requiring OmegaBonusPoints |
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| OneHP | Sets the health of entity id to 1 |
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| Orient | |
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| PAMHim | Spawns a new target attached to P.A.M. |
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| PAMSetHim | Sets the Entity used in Him menu. |
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| PAMYou | Sets your avatar and attached to P.A.M. |
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| PartyAccept | Accept a party invite |
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| PartyBoot | Boot from party |
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| PartyChangeLeader | Make target new party leader |
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| PartyDecline | Decline a party invite |
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| PartyFilterList | Lists any party filters the current player matches |
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| PartyInfoGet | List party members |
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| PartyInvite | Invite a player to join a player party group by player name. |
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| PartyLeave | Leave a party |
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| PauseCondition | (Un)Pauses a condition's duration timer |
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| PauseServer | |
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| PermaBuffUnlock | Unlocks the specified perma-buff (permanently) on the player |
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| PetTechAffixUnlock | Unlocks the affix at the speicified Rarity, if no rarity is specified it unlocks all affixes. |
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| PhysicsTest | |
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| Ping | Test the round-trip time for network traffic |
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| PlayerAvatarLibraryList | Lists all the avatars currently in the player's library (those not on the current team) |
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| PlayerCountOverride | |
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| PlayerReset | Reset player and avatars to default new player state |
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| PlayerSave | Force an immediate and complete save of the player |
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| PlayerTeleport | Teleport to the specified player |
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| PlayerTradeAddItem | Add item from general inventory to trade inventory. |
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| PlayerTradeCancel | Cancel the current trading session. |
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| PlayerTradeListInventory | List the player's trade inventory. |
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| PlayerTradeRemoveItem | Remove item from trade inventory and return it to general inventory. |
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| PlayerTradeSetConfirmFlag | Set the trade confirmation flag. When both players have set the flag to true, the trade executes. |
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| PlayerTradeStart | Start trading with a player. |
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| PlayerTradeStatus | Print the player's trade status. |
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| PopBlackoutsAtPos | Reports all blackouts that overlap current avatar position. |
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| PopDensity | Dumps current hostile counts in cells and all relevant SpawnGroups with hostile weight |
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| PopEnabled | Enables/disables future random population |
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| PopErrorReport | Reports the errors that have occured in Population System |
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| PopGroupByEntityId | Gets the spawn group attached to an EntityId. |
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| PopGroupById | Gets the spawn group by SpawnGroupId. |
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| PopGroupsByProximity | Does a search for spawn groups within a range. |
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| PopGroupsContainingEntityRef | Does a reverse search for all spawn groups with that Entity PrototypeDataRef |
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| PopHandles | Population Memory State |
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| PopHandlesContainingEntityRef | Population Handles that contain a particular entity ref. |
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| PopMarkerQuery | Population Marker State |
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| PopSetCrowdSupression | Reduces the chances to spawn mobs in a radius around existing mobs |
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| PopSetHeatBleed | Adjusts the Heat Map Bleed of neighbooring tiles on spawn. (0.0f-1.0f) |
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| PopSetHeatDensity | Adjusts the Heat Map to a new density. (0.0f-0.5f) |
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| PopSetHeatLevelTick | Adjusts the Heat Map Leveling tick rate. |
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| PopSetHeatPoolTick | Adjusts the Heat Map Distribute tick rate. |
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| PopSpawnMapAudit | Reports an Audit of all spawn map heat info. |
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| PopSpawnMapReset | Population SpawnMap Reset |
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| PopSpawnMapVis | Population SpawnMap Visualize |
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| PopSummary | Abreviated Population Memory State |
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| PowerForceFailToggle | Toggles the ability to force the server to fail power activations and send them to the client |
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| PowersAllowInAllRegions | Toggles whether some regions can restrict power use |
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| PowersAllowTeleportToRegion | Toggles whether the TeleportToRegion power event action will function |
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| PowersAvatarFailReportToggle | Toggles whether we print why the player failed. |
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| PowersCooldownReset | Clears all cooldowns active on powers, but doesn't disable future ones. |
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| PowersCooldownToggle | Toggles whether you will be able to activate powers on cooldown or not |
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| PowersExportAll | Exports all power progression table powers to a file for all Avatars. |
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| PowersForceActivate | Forces the power to cast in the direction the player faces |
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| PowersListAssigned | |
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| PowersListAssignedServer | |
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| PowersQueueActivate | Activate all powers queue'd up by PowersQueueUp |
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| PowersQueueRemove | Clear the queue queued up by PowersQueueUp. |
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| PowersQueueRepeat | Toggles repeating the active queue of powers playing. |
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| PowersQueueUp | Queue up a power, then fire them all with PowersQueueActivate |
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| PowersRespec | Resets all current avatar power point allocations and refunds the points. |
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| PowersShowAreaToggle | Toggles power visualizations |
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| PowersSpecLockAll | Locks all powers spec slots (except the default one). |
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| PowersSpecSelect | Activate the specified power spec. It must be unlocked. |
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| PowersSpecUnlock | Unlocks the next available powers spec slot. |
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| PowersUltimateRank | Sets the current avatar's Ultimate Power to the specified rank. |
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| PowersUnlockAll | Unlocks all powers the current Avatar and current Team-Up can use. |
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| PrestigeModeActivate | Reset current avatar to Level 1 using the Prestige Mode feature. |
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| PrestigeModeClear | Clear the Prestige Mode state for the current avatar. |
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| PrintPrototype | Prints the values of the given Prototype |
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| PrintPrototypeClient | Prints the values of the given Prototype on the Client. |
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| ProcAlwaysToggle | Toggles whether proc chance rolls will always succeed. |
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| ProcChanceSet | Overrides the chance that the given proc effect power will proc |
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| ProfileServerFrame | Toggles server frame profiling. |
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| PropertyRemove | Removes the given property, resetting it back to its default value |
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| PropertyRemoveRange | Removes the entire range of the given property enum, restting it back to its default value |
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| PropertySet | Sets the given property for the given entity to the given value |
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| PrototypeHistory | Display the replacement history for a prototype guid |
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| PrototypeList | Lists prototypes that match the search pattern |
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| PurchaseUnlock | Attempts to purchase the unlock for the given avatar/teamup |
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| PvPCollisionEnable | Toggles player versus player collision |
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| RawDamageToggle | Toggles sending raw damage (i.e. reveal scaling by nearby players to client). |
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| RedeemPromoCodeCheat | Redeems a promo code for current player |
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| RegionChange | Change the region the local player is in |
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| RegionPopulationSpawn | Automatically cause all populations in all cells in the current players region to spawn |
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| RegionPrimitiveToggle | |
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| RegionRequestQueue | Request to enter a queue |
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| RegionRequestQueueAccept | Accept an available match |
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| RegionRequestQueueDecline | Decline an available match |
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| RegionRequestQueueForce | Force starts a match with players in queue of question |
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| RegionRequestQueueInfo | Report Info on queue and matches |
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| RegionReset | Reload the region with a different seed |
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| RegionWarp | Transport yourself to a specific region. |
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| ReleaseCheckVerify | Checks if an avatar or team up has all the correct data set up for release |
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| ReloadGamePackages | Reloads the Game Packages (that are needed given the AOI |
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| ResetVolumeLevels | Resets all audio volume levels to max. |
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| Respawning | |
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| RosterLoadAvatar | Loads the given roster avatar from the database |
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| RunestonesSet | Set the number of runestones your player has to the specified amount. |
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| ScreenArrowDebugTextToggle | Toggles debug text on screen arrows |
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| ServerNotification | Sends a server message to all clients |
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| SetAudioBudget | Sets the audio budget (in MB). |
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| SetMocoVolume | Sets the volume of the motion comics. |
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| SetMusicVolume | Sets the music volume. |
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| SetSfxVolume | Sets the volume of sfx/ui. |
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| SetVoiceoverVolume | Sets the volume of voiceover. |
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| SfxToggle | Toggles sound effects on/off. |
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| ShowServerPosition | Toggles showing server's position for entities |
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| SiteCommunityBatchBroadcastCountLimit | Set the community batch broadcast limit |
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| SiteCommunityBatchBroadcastMaxPerMessage | Set the community max batch broadcasts per message |
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| SiteCommunityBatchBroadcastTimeLimitInSeconds | Set the community batch broadcast time limit in seconds |
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| SiteCommunityMultithreadedBroadcasts | Enable or disable multi-threaded broadcast sends |
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| SiteGameInfo | Display information for a game instance |
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| SiteLoginQueueStatus | Display login queue status |
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| SiteMatchQueueAvailability | Set queue availability |
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| SiteOpenMissionQuery | Lists the state of open missions in the current region |
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| SitePlayerInfo | Display information for a player |
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| SitePlayerList | Display list of players (including online and offline) |
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| SitePlayerListOffline | Display list of offline players that we still have state for in the site |
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| SitePlayerListOnline | Display list of only online players |
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| SiteRegionChange | Transport yourself to a specific region instance by id. Player limits and region age are bypassed. |
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| SiteRegionInfo | Display information for a region instance |
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| SiteRegionList | Get all regions at the site sorted by player population |
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| SiteRegionShutdown | Kicks all players from region |
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| SiteServerInfo | Display information for a Game Instance Server |
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| SiteServerList | List all Game Instances Servers at the host site |
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| SiteServerListByLoad | List all Game Instances Servers at the host site sorted by load |
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| SiteSetLoadTestMultiplier | Set a multiplier the target server will use when reporting load |
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| SkillsReport | Lists your skill ranks. |
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| SkillsSet | Sets a skill to a value. |
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| SleepClient | Sleeps the client |
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| SleepServer | Sleeps the server |
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| Slomo | Sets the time dialation multiplier |
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| Smite | Kills entity by id. Triggers all normal combat side-effects. Some targets may be invulnerable. |
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| SmiteAOE | Kills all hostiles around the avatar within a given radius. Triggers all normal combat side-effects. Some targets may be invulnerable. |
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| SpawnerEnable | Enable or Disable a spawner |
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| SpawnerPulse | Pulse a spawner |
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| StealPower | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the stealable power ref's place |
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| StealPowerWithValidation | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the s |
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| StolenPowerForget | Unassign a stolen power. |
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| StoreDeliveryBoxListInventory | List the player's store delivery box inventory. |
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| StoryNotificationVOPlay | |
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| TargetShadersToggle | Enable/Disable all hit and mouse-over shader effects |
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| TeamUpDestroy | Destroy a Team Up, removing it from the TeamUp Library |
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| TeamUpDismiss | Dismiss the currently selected Team Up, removing it from the world. |
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| TeamUpLevel | Sets the character level of your current TeamUp |
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| TeamUpLevelAll | Sets the character level of ALL TeamUps |
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| TeamUpPowerSelect | Select the specified power in the current Team Up's power progression. |
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| TeamUpRespec | Forget all power choices of your the current TeamUp |
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| TeamUpSelect | Select an unlocked Team Up to be the currently active one for the current Avatar. |
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| TeamUpStyle | Sets the style of your current TeamUp (assigns a basic passive power) |
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| TeamUpSummon | Summon the currently selected Team Up, spawning it in the world. |
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| TeamUpUnlock | Unlock a Team Up, creating it in the TeamUp Library |
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| TeamUpUnlockAll | Unlock ALL Team Ups, creating them in the TeamUp Library |
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| TenacityToggle | Toggles tenacity computation. |
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| TestItemLinkChat | Unit test for item linking say |
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| TestItemLinkTell | Unit test for item linking tell |
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| TestNaviCreateDoor | |
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| TestNaviRemoveDoor | |
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| TestNaviSweep | |
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| TestTooltipMod | |
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| TestTooltipPower | |
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| ToggleMobLosVisibility | Toggles whether mobs get hidden when out of line-of-sight |
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| TooltipHiddenTextToggle | Toggles showing tooltip text that is marked as #hidden# (for advanced tooltips). |
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| TutorialDisableTips | Disables tutorial tips |
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| TutorialEnableTips | Enables tutorial tips |
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| TutorialResetTips | Resets all tutorial tips |
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| TutorialShowTip | Shows a tutorial tip |
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| UIAudioToggle | Toggles UI audio on/off. |
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| UINotificationToggle | Toggles UI notifications on/off |
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| UIPlayerHUDConsider | Calls PropertyHUD::Consider on an EntityId for debugging. |
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| UIPlayerHUDInterest | Dumps list of tracked UI entities. |
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| UnhandledExceptionClient | Fire an unhandled exception on the client |
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| UnhandledExceptionServer | Fire an unhandled exception on the server |
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| UniqueBoxGive | Create a box that, when used, grants uniques and cosmics, and add it to your inventory. |
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| UnloadGamePackages | Attempts to Unload all Packages |
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| UnlockEmotePower | Unlocks an emote power for a specific avatar |
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| VanityTitleLockAll | Re-lock all Vanity Titles for the player |
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| VanityTitleSelect | Select a Vanity Title for current avatar from those the player has unlocked |
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| VanityTitleUnlock | Unlock a Vanity Title for the player |
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| VendorDonateItem | Donates to the current open vendor the first item found in your player inv or the item with the specified EntityId if one is given |
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| VendorEnergySet | Sets your vendor energy level in the given VendorType to 100%, or to the specified [0,1] pct if given |
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| VendorLevelUp | Increases your vendor level in the given VendorType by 1 or to the specified level if given |
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| VendorRefresh | Requests refresh of the inventory of the current open vendor entity |
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| VendorStats | Prints your current vendor level, XP, and current energy pct for each VendorType |
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| VerifyClient | Fires a verify failure on the client |
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| VerifyServer | Fire a failed verify on the server |
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| VerifyUploadSet | Set which verifies are shown on the client. Use the format: +ALL,-TEST |
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| Version | Displays the game version |
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| WalletBalance | Get balance in the wallet |
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| WalletBuyGift | Buy gift from the catalog. |
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| WalletBuyItem | Buy an item that was in the catalog. |
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| WarpArea | Warp to random location inside of specified area. If multiple areas exist, the first one will be chosen. |
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| WarpAreaNext | Warp to the next area in a region |
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| WarpAreaPrev | Warp to the next area in a region |
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| WarpCell | Warp to random location inside of specified cell. If multiple areas exist, the first one will be chosen. |
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| WarpCellNext | Warp to the next cell in a region |
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| WarpCellPrev | Warp to the next cell in a region |
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| WarpEntityId | Warp next to the entity specified |
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| WarpEntityNext | Warp to the next closest entity moving forward through the set |
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| WarpEntityPrev | Warp to the next closest entity moving reverse through the set |
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| WarpMissionEntityNext | Warp to the next closest entity relevant to the given mission |
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| WarpMissionEntityPrev | Warp to the previous closest entity relevant to the given mission |
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| WarpPosition | Warp to the specified position |
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| WarpTransitionNext | Warp to the next transition entity in a region |
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| WarpTransitionPrev | Warp to the next transition entity in a region |
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| WarpWaypoint | Warps to a given waypoint |
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| WaypointList | Shows the status of all waypoints |
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| WaypointLock | Locks a given waypoint |
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| WaypointLockAll | Locks all waypoints |
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| WaypointUnlock | Unlocks a given waypoint |
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| WaypointUnlockAll | Unlocks all waypoints |
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| WhoRegion | Display players in your current region |
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| WhoServer | Display players in your current game instance server |
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| XPAwardCount | Displays the number of times the currently active Avatar received XP due to a mob kill |
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| XPAwardCountReset | Resets the Kill Counter for the currently active avatar |
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| XPNumbersToggle | Toggles the display of floating experience numbers over entities |
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