..
AnimationHooks
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
AmbientSoundDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
AmbientSTBDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
AnimationFrame.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
AnimationHook.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
AnimationPartChange.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
AnimData.cs
Added MotionTable parsing and relevant dat classes ( #489 )
2017-08-10 10:33:26 -04:00
AttackCone.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
BSPLeaf.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BSPNode.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BSPPortal.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BSPTree.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
BuildInfo.cs
Re-added SpellTable, CLandblockInfo and fixed some StyleCop issues. ( #387 )
2017-06-17 18:23:31 -04:00
CBldPortal.cs
ACE.DatLoader flag fixes for Portals ( #593 )
2018-01-21 07:19:12 -06:00
CellPortal.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
CellStruct.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
CloObjectEffect.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
CloSubPalEffect.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
CloSubPalette.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
CloSubPalleteRange.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
CloTextureEffect.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
ClothingBaseEffect.cs
Dress-up ( #391 )
2017-06-17 22:42:51 -04:00
CombatManeuver.cs
Portal.dat Parsing Additions ( #502 )
2017-09-04 10:04:13 -04:00
Contract.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
CVertexArray.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
CylSphere.cs
Full reset of repo ( #327 )
2017-05-05 10:26:35 -04:00
DayGroup.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
EyeStripCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
FaceStripCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
Frame.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
GameTime.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
GearCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
Generator.cs
Read the Generators from portal.dat file 0x0E00000D and enhance DatRe… ( #273 )
2017-04-24 07:23:05 -04:00
GfxObjInfo.cs
Portal.dat Parsing Additions ( #502 )
2017-09-04 10:04:13 -04:00
HairStyleCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
HeritageGroupCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
LandDefs.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
LandSurf.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
LightInfo.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
Loc.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
LocationType.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
MotionData.cs
Added MotionTable parsing and relevant dat classes ( #489 )
2017-08-10 10:33:26 -04:00
ObjDesc.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
ObjectDesc.cs
Region & Scene ( #500 )
2017-09-02 11:36:24 -04:00
PhysicsScriptData.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
PhysicsScriptTableData.cs
More Dat Parsing Updates ( #503 )
2017-09-06 10:16:49 -04:00
PlacementType.cs
More dat refactoring, this time based on SetupModel and Hooks. ( #603 )
2018-01-27 19:39:07 -06:00
Plane.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
Polygon.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
PortalPoly.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
Position.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
PositionExtensions.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
RegionMisc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
RestrictionTable.cs
Re-added SpellTable, CLandblockInfo and fixed some StyleCop issues. ( #387 )
2017-06-17 18:23:31 -04:00
RoadAlphaMap.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SceneDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SceneType.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
ScriptAndModData.cs
More Dat Parsing Updates ( #503 )
2017-09-06 10:16:49 -04:00
Season.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SexCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SkillCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SkyDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyObject.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyObjectReplace.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SkyTimeOfDay.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SoundDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
SpellBase.cs
Re-added SpellTable, CLandblockInfo and fixed some StyleCop issues. ( #387 )
2017-06-17 18:23:31 -04:00
SpellComponentBase.cs
Re-added SpellTable, CLandblockInfo and fixed some StyleCop issues. ( #387 )
2017-06-17 18:23:31 -04:00
Sphere.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
Stab.cs
ACE.DatLoader IUnpackable progress ( #612 )
2018-02-03 13:56:28 -06:00
StarterArea.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SubPalette.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
SWVertex.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00
TemplateCG.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
TerrainAlphaMap.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainTex.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TerrainType.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TexMerge.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TextureMapChange.cs
ACE.DatLoader refactoring ( #594 )
2018-01-23 04:02:39 -06:00
TimeOfDay.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
TMTerrainDesc.cs
ACE.DatLoader RegionDesc updated to the new format w/bug fixes ( #607 )
2018-01-28 13:41:46 -06:00
Vec2Duv.cs
ACE.DatLoader more IUnpackable work ( #610 )
2018-01-31 21:09:08 -06:00